mirror of
https://github.com/ppy/osu.git
synced 2024-12-28 00:52:56 +08:00
35 lines
994 B
C#
35 lines
994 B
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using osu.Framework.Graphics;
|
|
using osu.Framework.Graphics.Containers;
|
|
using osu.Framework.Graphics.Shapes;
|
|
using osu.Game.Rulesets.Osu.Objects;
|
|
using osuTK;
|
|
using osuTK.Graphics;
|
|
|
|
namespace osu.Game.Rulesets.Osu.Skinning.Default
|
|
{
|
|
public class RingPiece : CircularContainer
|
|
{
|
|
public RingPiece()
|
|
{
|
|
Size = new Vector2(OsuHitObject.OBJECT_RADIUS * 2);
|
|
|
|
Anchor = Anchor.Centre;
|
|
Origin = Anchor.Centre;
|
|
|
|
Masking = true;
|
|
BorderThickness = 9; // roughly matches slider borders and makes stacked circles distinctly visible from each other.
|
|
BorderColour = Color4.White;
|
|
|
|
Child = new Box
|
|
{
|
|
AlwaysPresent = true,
|
|
Alpha = 0,
|
|
RelativeSizeAxes = Axes.Both
|
|
};
|
|
}
|
|
}
|
|
}
|