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mirror of https://github.com/ppy/osu.git synced 2024-11-06 06:57:39 +08:00
osu-lazer/osu.Game
Bartłomiej Dach f06f13215b
Split off multiplayer team results screen to separate class
The previous version tried to keep both normal multiplayer and team
multiplayer results as one screen, but didn't check that team-specific
components aren't null in `LoadComplete()`.

To decrease number of conditional, split off the team results screen to
a separate implementation, and choose one or the other at push time in
`MultiplayerPlayer`, depending on team count.
2021-08-12 20:01:31 +02:00
..
Audio Update with framework changes 2021-07-28 21:54:11 +09:00
Beatmaps Fix gap in fill colour 2021-08-06 18:05:24 +09:00
Collections Schedule callback instead 2021-06-23 21:26:52 +09:00
Configuration Update usages of IHasTooltip in line with framework localisation changes 2021-06-25 19:10:04 +02:00
Database Handle nulls and fix missing documentation 2021-07-05 21:35:37 +09:00
Extensions Update incorrect xmldoc 2021-07-31 16:48:45 +09:00
Graphics Move team colours to OsuColour 2021-08-09 16:30:37 +09:00
Input Move handling of replay seek operations out of progress bar 2021-07-09 14:28:59 +09:00
IO Fix storage wrapping logic setting logger too early in startup sequence 2021-07-09 13:17:25 +09:00
IPC Apply ConfigureAwait changes to game side 2021-03-08 14:36:35 +09:00
Localisation Add winner text 2021-08-11 15:32:14 +09:00
Migrations Add database tracking of beatmap creator user_ids 2021-05-14 15:40:29 +09:00
Online Simplify method of marking players as playing in test scenes 2021-08-09 19:18:13 +09:00
Overlays Re-add on-click feedback to MonthSection and OsuDropdown headers 2021-08-06 20:58:07 +09:00
Performance Remove high performance GC setting 2021-06-20 17:07:41 +09:00
Properties Merge remote-tracking branch 'upstream/master' into android 2019-01-29 18:13:43 -06:00
Replays Add deep cloning support to Score/ScoreInfo/Replay 2021-07-19 14:14:28 +09:00
Rulesets Merge branch 'master' into fix-muted-dim-factor 2021-08-04 12:00:49 +09:00
Scoring Update mapper usages with LocalisableDescription 2021-07-31 01:47:14 +03:00
Screens Split off multiplayer team results screen to separate class 2021-08-12 20:01:31 +02:00
Skinning Use non linear colour interpolation for legacy health display 2021-08-10 11:29:31 +10:00
Storyboards Default DrawableStoryboard to a completed state to avoid state change on empty storyboards 2021-06-18 16:08:49 +09:00
Tests Simplify method of marking players as playing in test scenes 2021-08-09 19:18:13 +09:00
Updater Don't consider version suffixes when checking for updates 2021-07-20 01:05:37 +09:00
Users Add hover+select sounds to some components that are missing them 2021-07-30 21:35:28 +09:00
Utils Remove unnecessary "in" keyword 2021-08-09 20:53:02 +10:00
.editorconfig Add localisation license header to editorconfig 2021-08-02 11:44:10 +09:00
osu!.res And then everything became one 2017-09-19 16:06:58 +09:00
osu.Game.csproj Update framework 2021-08-09 16:38:21 +09:00
OsuGame.cs Reset all types of adjustments in MusicController; Rename AllowRateAdjustments to AllowTrackAdjustments 2021-07-29 15:39:26 +08:00
OsuGameBase_Importing.cs Move import logic out to partial class 2021-05-28 02:44:44 +09:00
OsuGameBase.cs Fix stack overflow in ruleset change rejection logic 2021-07-30 01:54:30 +09:00
PerformFromMenuRunner.cs Add flow to allow MatchSubScreen to handle beatmap presentation locally 2021-03-03 14:13:51 +09:00