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osu-lazer/osu.Game/Localisation/BeatmapOverlayStrings.cs
2022-12-15 22:46:31 +09:00

34 lines
1.5 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Localisation;
namespace osu.Game.Localisation
{
public static class BeatmapOverlayStrings
{
private const string prefix = @"osu.Game.Resources.Localisation.BeatmapOverlayStrings";
/// <summary>
/// "User content disclaimer"
/// </summary>
public static LocalisableString UserContentDisclaimerHeader => new TranslatableString(getKey(@"user_content_disclaimer"), @"User content disclaimer");
/// <summary>
/// "By turning off the &quot;Featured Artist&quot; filter, all user-uploaded content will be displayed.
///
/// This includes content that may not be correctly licensed for osu! usage. Browse at your own risk."
/// </summary>
public static LocalisableString UserContentDisclaimerDescription => new TranslatableString(getKey(@"by_turning_off_the_featured"), @"By turning off the ""Featured Artist"" filter, all user-uploaded content will be displayed.
This includes content that may not be correctly licensed for osu! usage. Browse at your own risk.");
/// <summary>
/// "I understand"
/// </summary>
public static LocalisableString UserContentConfirmButtonText => new TranslatableString(getKey(@"understood"), @"I understand");
private static string getKey(string key) => $@"{prefix}:{key}";
}
}