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55 lines
1.6 KiB
C#
55 lines
1.6 KiB
C#
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using OpenTK;
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using osu.Game.Rulesets.Judgements;
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using osu.Game.Rulesets.Osu.Objects.Drawables;
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using osu.Framework.Extensions;
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namespace osu.Game.Rulesets.Osu.Judgements
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{
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public class OsuJudgement : Judgement
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{
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/// <summary>
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/// The positional hit offset.
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/// </summary>
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public Vector2 PositionOffset;
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/// <summary>
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/// The score the user achieved.
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/// </summary>
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public OsuScoreResult Score;
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/// <summary>
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/// The score which would be achievable on a perfect hit.
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/// </summary>
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public OsuScoreResult MaxScore = OsuScoreResult.Hit300;
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public override string ResultString => Score.GetDescription();
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public override string MaxResultString => MaxScore.GetDescription();
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public int ScoreValue => scoreToInt(Score);
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public int MaxScoreValue => scoreToInt(MaxScore);
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private int scoreToInt(OsuScoreResult result)
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{
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switch (result)
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{
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default:
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return 0;
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case OsuScoreResult.Hit50:
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return 50;
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case OsuScoreResult.Hit100:
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return 100;
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case OsuScoreResult.Hit300:
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return 300;
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case OsuScoreResult.SliderTick:
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return 10;
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}
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}
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public ComboResult Combo;
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}
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} |