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192 lines
6.3 KiB
C#
192 lines
6.3 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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#nullable disable
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Beatmaps.ControlPoints;
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using osu.Game.Extensions;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Screens.Edit.Timing.RowAttributes;
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using osuTK;
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namespace osu.Game.Screens.Edit.Timing
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{
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public class ControlPointTable : EditorTable
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{
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[Resolved]
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private Bindable<ControlPointGroup> selectedGroup { get; set; }
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[Resolved]
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private EditorClock clock { get; set; }
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public const float TIMING_COLUMN_WIDTH = 230;
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public IEnumerable<ControlPointGroup> ControlGroups
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{
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set
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{
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Content = null;
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BackgroundFlow.Clear();
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if (value?.Any() != true)
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return;
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foreach (var group in value)
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{
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BackgroundFlow.Add(new RowBackground(group)
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{
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Action = () =>
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{
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selectedGroup.Value = group;
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clock.SeekSmoothlyTo(group.Time);
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}
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});
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}
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Columns = createHeaders();
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Content = value.Select(createContent).ToArray().ToRectangular();
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updateSelectedGroup();
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}
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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selectedGroup.BindValueChanged(_ =>
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{
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// TODO: This should scroll the selected row into view.
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updateSelectedGroup();
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}, true);
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}
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private void updateSelectedGroup()
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{
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// TODO: This should scroll the selected row into view.
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foreach (var b in BackgroundFlow)
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b.Selected = ReferenceEquals(b.Item, selectedGroup?.Value);
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}
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private TableColumn[] createHeaders()
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{
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var columns = new List<TableColumn>
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{
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new TableColumn("Time", Anchor.CentreLeft, new Dimension(GridSizeMode.Absolute, TIMING_COLUMN_WIDTH)),
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new TableColumn("Attributes", Anchor.CentreLeft),
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};
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return columns.ToArray();
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}
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private Drawable[] createContent(ControlPointGroup group)
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{
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return new Drawable[]
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{
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new FillFlowContainer
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{
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RelativeSizeAxes = Axes.Y,
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Width = TIMING_COLUMN_WIDTH,
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Spacing = new Vector2(5),
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Children = new Drawable[]
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{
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new OsuSpriteText
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{
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Text = group.Time.ToEditorFormattedString(),
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Font = OsuFont.GetFont(size: TEXT_SIZE, weight: FontWeight.Bold),
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Width = 70,
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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},
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new ControlGroupAttributes(group, c => c is TimingControlPoint)
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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}
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}
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},
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new ControlGroupAttributes(group, c => !(c is TimingControlPoint))
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};
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}
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private class ControlGroupAttributes : CompositeDrawable
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{
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private readonly Func<ControlPoint, bool> matchFunction;
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private readonly IBindableList<ControlPoint> controlPoints = new BindableList<ControlPoint>();
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private readonly FillFlowContainer fill;
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public ControlGroupAttributes(ControlPointGroup group, Func<ControlPoint, bool> matchFunction)
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{
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this.matchFunction = matchFunction;
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AutoSizeAxes = Axes.X;
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RelativeSizeAxes = Axes.Y;
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InternalChild = fill = new FillFlowContainer
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{
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AutoSizeAxes = Axes.X,
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RelativeSizeAxes = Axes.Y,
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Direction = FillDirection.Horizontal,
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Spacing = new Vector2(2)
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};
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controlPoints.BindTo(group.ControlPoints);
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}
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[BackgroundDependencyLoader]
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private void load()
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{
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createChildren();
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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controlPoints.CollectionChanged += (_, _) => createChildren();
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}
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private void createChildren()
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{
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fill.ChildrenEnumerable = controlPoints
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.Where(matchFunction)
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.Select(createAttribute)
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.Where(c => c != null)
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// arbitrary ordering to make timing points first.
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// probably want to explicitly define order in the future.
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.OrderByDescending(c => c.GetType().Name);
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}
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private Drawable createAttribute(ControlPoint controlPoint)
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{
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switch (controlPoint)
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{
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case TimingControlPoint timing:
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return new TimingRowAttribute(timing);
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case DifficultyControlPoint difficulty:
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return new DifficultyRowAttribute(difficulty);
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case EffectControlPoint effect:
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return new EffectRowAttribute(effect);
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case SampleControlPoint sample:
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return new SampleRowAttribute(sample);
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}
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return null;
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}
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}
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}
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}
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