mirror of
https://github.com/ppy/osu.git
synced 2024-11-06 02:37:25 +08:00
90 lines
3.6 KiB
C#
90 lines
3.6 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using System.Collections.Generic;
|
|
using osu.Game.Rulesets.Edit.Checks.Components;
|
|
using osu.Game.Rulesets.Objects;
|
|
using osu.Game.Rulesets.Objects.Types;
|
|
|
|
namespace osu.Game.Rulesets.Edit.Checks
|
|
{
|
|
public class CheckConcurrentObjects : ICheck
|
|
{
|
|
// We guarantee that the objects are either treated as concurrent or unsnapped when near the same beat divisor.
|
|
private const double ms_leniency = CheckUnsnappedObjects.UNSNAP_MS_THRESHOLD;
|
|
|
|
public CheckMetadata Metadata { get; } = new CheckMetadata(CheckCategory.Compose, "Concurrent hitobjects");
|
|
|
|
public IEnumerable<IssueTemplate> PossibleTemplates => new IssueTemplate[]
|
|
{
|
|
new IssueTemplateConcurrentSame(this),
|
|
new IssueTemplateConcurrentDifferent(this)
|
|
};
|
|
|
|
public IEnumerable<Issue> Run(BeatmapVerifierContext context)
|
|
{
|
|
var hitObjects = context.Beatmap.HitObjects;
|
|
|
|
for (int i = 0; i < hitObjects.Count - 1; ++i)
|
|
{
|
|
var hitobject = hitObjects[i];
|
|
|
|
for (int j = i + 1; j < hitObjects.Count; ++j)
|
|
{
|
|
var nextHitobject = hitObjects[j];
|
|
|
|
// Accounts for rulesets with hitobjects separated by columns, such as Mania.
|
|
// In these cases we only care about concurrent objects within the same column.
|
|
if ((hitobject as IHasColumn)?.Column != (nextHitobject as IHasColumn)?.Column)
|
|
continue;
|
|
|
|
// Two hitobjects cannot be concurrent without also being concurrent with all objects in between.
|
|
// So if the next object is not concurrent, then we know no future objects will be either.
|
|
if (!areConcurrent(hitobject, nextHitobject))
|
|
break;
|
|
|
|
if (hitobject.GetType() == nextHitobject.GetType())
|
|
yield return new IssueTemplateConcurrentSame(this).Create(hitobject, nextHitobject);
|
|
else
|
|
yield return new IssueTemplateConcurrentDifferent(this).Create(hitobject, nextHitobject);
|
|
}
|
|
}
|
|
}
|
|
|
|
private bool areConcurrent(HitObject hitobject, HitObject nextHitobject) => nextHitobject.StartTime <= hitobject.GetEndTime() + ms_leniency;
|
|
|
|
public abstract class IssueTemplateConcurrent : IssueTemplate
|
|
{
|
|
protected IssueTemplateConcurrent(ICheck check, string unformattedMessage)
|
|
: base(check, IssueType.Problem, unformattedMessage)
|
|
{
|
|
}
|
|
|
|
public Issue Create(HitObject hitobject, HitObject nextHitobject)
|
|
{
|
|
var hitobjects = new List<HitObject> { hitobject, nextHitobject };
|
|
return new Issue(hitobjects, this, hitobject.GetType().Name, nextHitobject.GetType().Name)
|
|
{
|
|
Time = nextHitobject.StartTime
|
|
};
|
|
}
|
|
}
|
|
|
|
public class IssueTemplateConcurrentSame : IssueTemplateConcurrent
|
|
{
|
|
public IssueTemplateConcurrentSame(ICheck check)
|
|
: base(check, "{0}s are concurrent here.")
|
|
{
|
|
}
|
|
}
|
|
|
|
public class IssueTemplateConcurrentDifferent : IssueTemplateConcurrent
|
|
{
|
|
public IssueTemplateConcurrentDifferent(ICheck check)
|
|
: base(check, "{0} and {1} are concurrent here.")
|
|
{
|
|
}
|
|
}
|
|
}
|
|
}
|