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osu-lazer/osu.Game/Graphics/Containers/OsuRearrangeableListContainer.cs
2020-02-14 15:36:16 +09:00

27 lines
1.0 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
namespace osu.Game.Graphics.Containers
{
public abstract class OsuRearrangeableListContainer<TModel> : RearrangeableListContainer<TModel>
{
/// <summary>
/// Whether any item is currently being dragged. Used to hide other items' drag handles.
/// </summary>
private readonly BindableBool playlistDragActive = new BindableBool();
protected override ScrollContainer<Drawable> CreateScrollContainer() => new OsuScrollContainer();
protected sealed override RearrangeableListItem<TModel> CreateDrawable(TModel item) => CreateOsuDrawable(item).With(d =>
{
d.PlaylistDragActive.BindTo(playlistDragActive);
});
protected abstract OsuRearrangeableListItem<TModel> CreateOsuDrawable(TModel item);
}
}