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osu-lazer/osu.Game/Rulesets/Objects/Drawables
smoogipooo 92b3e203e8 judgementOccurred should be passed upwards
So only one hit object is ever judged in a single frame.
2017-09-12 18:50:30 +09:00
..
ArmedState.cs Mode -> Ruleset. 2017-04-18 16:05:58 +09:00
DrawableHitObject.cs judgementOccurred should be passed upwards 2017-09-12 18:50:30 +09:00
DrawableScrollingHitObject.cs Remove all generic judgements. 2017-09-06 18:05:51 +09:00
HitResult.cs Combine Judgement.HitResults into one. 2017-09-06 17:01:48 +09:00
IDrawableHitObjectWithProxiedApproach.cs Mode -> Ruleset. 2017-04-18 16:05:58 +09:00
IScrollingHitObject.cs Reduce implementation overhead in actually positioning hitobjects and making them scroll. 2017-08-07 16:02:38 +09:00