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59 lines
1.7 KiB
C#
59 lines
1.7 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Sprites;
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using osu.Game.Online.API;
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using osu.Game.Online.Chat;
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using osu.Game.Users;
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using osuTK;
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namespace osu.Game.Overlays.Profile.Header.Components
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{
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public class MessageUserButton : ProfileHeaderButton
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{
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public readonly Bindable<User> User = new Bindable<User>();
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public override string TooltipText => "send message";
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[Resolved(CanBeNull = true)]
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private ChannelManager channelManager { get; set; }
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[Resolved(CanBeNull = true)]
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private UserProfileOverlay userOverlay { get; set; }
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[Resolved(CanBeNull = true)]
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private ChatOverlay chatOverlay { get; set; }
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[Resolved]
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private IAPIProvider apiProvider { get; set; }
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public MessageUserButton()
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{
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Content.Alpha = 0;
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Child = new SpriteIcon
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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Icon = FontAwesome.Solid.Envelope,
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FillMode = FillMode.Fit,
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Size = new Vector2(50, 14)
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};
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Action = () =>
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{
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if (!Content.IsPresent) return;
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channelManager?.OpenPrivateChannel(User.Value);
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userOverlay?.Hide();
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chatOverlay?.Show();
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};
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User.ValueChanged += e => Content.Alpha = !e.NewValue.PMFriendsOnly && apiProvider.LocalUser.Value.Id != e.NewValue.Id ? 1 : 0;
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}
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}
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}
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