mirror of
https://github.com/ppy/osu.git
synced 2024-12-15 09:42:54 +08:00
142 lines
6.6 KiB
C#
142 lines
6.6 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
#nullable disable
|
|
|
|
using System.Linq;
|
|
using NUnit.Framework;
|
|
using osu.Framework.Bindables;
|
|
using osu.Framework.Testing;
|
|
using osu.Framework.Utils;
|
|
using osu.Game.Graphics.Containers;
|
|
using osu.Game.Graphics.Sprites;
|
|
using osu.Game.Graphics.UserInterface;
|
|
using osu.Game.Overlays.Settings;
|
|
using osu.Game.Overlays;
|
|
|
|
namespace osu.Game.Tests.Visual.Settings
|
|
{
|
|
[TestFixture]
|
|
public class TestSceneSettingsItem : OsuTestScene
|
|
{
|
|
[Test]
|
|
public void TestRestoreDefaultValueButtonVisibility()
|
|
{
|
|
SettingsTextBox textBox = null;
|
|
RestoreDefaultValueButton<string> restoreDefaultValueButton = null;
|
|
|
|
AddStep("create settings item", () =>
|
|
{
|
|
Child = textBox = new SettingsTextBox
|
|
{
|
|
Current = new Bindable<string>("test")
|
|
};
|
|
});
|
|
AddUntilStep("wait for loaded", () => textBox.IsLoaded);
|
|
AddStep("retrieve restore default button", () => restoreDefaultValueButton = textBox.ChildrenOfType<RestoreDefaultValueButton<string>>().Single());
|
|
|
|
AddAssert("restore button hidden", () => restoreDefaultValueButton.Alpha == 0);
|
|
|
|
AddStep("change value from default", () => textBox.Current.Value = "non-default");
|
|
AddUntilStep("restore button shown", () => restoreDefaultValueButton.Alpha > 0);
|
|
|
|
AddStep("restore default", () => textBox.Current.SetDefault());
|
|
AddUntilStep("restore button hidden", () => restoreDefaultValueButton.Alpha == 0);
|
|
}
|
|
|
|
[Test]
|
|
public void TestSetAndClearLabelText()
|
|
{
|
|
SettingsTextBox textBox = null;
|
|
RestoreDefaultValueButton<string> restoreDefaultValueButton = null;
|
|
OsuTextBox control = null;
|
|
|
|
AddStep("create settings item", () =>
|
|
{
|
|
Child = textBox = new SettingsTextBox
|
|
{
|
|
Current = new Bindable<string>("test")
|
|
};
|
|
});
|
|
AddUntilStep("wait for loaded", () => textBox.IsLoaded);
|
|
AddStep("retrieve components", () =>
|
|
{
|
|
restoreDefaultValueButton = textBox.ChildrenOfType<RestoreDefaultValueButton<string>>().Single();
|
|
control = textBox.ChildrenOfType<OsuTextBox>().Single();
|
|
});
|
|
|
|
AddStep("set non-default value", () => restoreDefaultValueButton.Current.Value = "non-default");
|
|
AddAssert("default value button centre aligned to control size", () => Precision.AlmostEquals(restoreDefaultValueButton.Parent.DrawHeight, control.DrawHeight, 1));
|
|
|
|
AddStep("set label", () => textBox.LabelText = "label text");
|
|
AddAssert("default value button centre aligned to label size", () =>
|
|
{
|
|
var label = textBox.ChildrenOfType<OsuSpriteText>().Single(spriteText => spriteText.Text == "label text");
|
|
return Precision.AlmostEquals(restoreDefaultValueButton.Parent.DrawHeight, label.DrawHeight, 1);
|
|
});
|
|
|
|
AddStep("clear label", () => textBox.LabelText = default);
|
|
AddAssert("default value button centre aligned to control size", () => Precision.AlmostEquals(restoreDefaultValueButton.Parent.DrawHeight, control.DrawHeight, 1));
|
|
|
|
AddStep("set warning text", () => textBox.SetNoticeText("This is some very important warning text! Hopefully it doesn't break the alignment of the default value indicator...", true));
|
|
AddAssert("default value button centre aligned to control size", () => Precision.AlmostEquals(restoreDefaultValueButton.Parent.DrawHeight, control.DrawHeight, 1));
|
|
}
|
|
|
|
/// <summary>
|
|
/// Ensures that the reset to default button uses the correct implementation of IsDefault to determine whether it should be shown or not.
|
|
/// Values have been chosen so that after being set, Value != Default (but they are close enough that the difference is negligible compared to Precision).
|
|
/// </summary>
|
|
[TestCase(4.2f)]
|
|
[TestCase(9.9f)]
|
|
public void TestRestoreDefaultValueButtonPrecision(float initialValue)
|
|
{
|
|
BindableFloat current = null;
|
|
SettingsSlider<float> sliderBar = null;
|
|
RestoreDefaultValueButton<float> restoreDefaultValueButton = null;
|
|
|
|
AddStep("create settings item", () =>
|
|
{
|
|
Child = sliderBar = new SettingsSlider<float>
|
|
{
|
|
Current = current = new BindableFloat(initialValue)
|
|
{
|
|
MinValue = 0f,
|
|
MaxValue = 10f,
|
|
Precision = 0.1f,
|
|
}
|
|
};
|
|
});
|
|
AddUntilStep("wait for loaded", () => sliderBar.IsLoaded);
|
|
AddStep("retrieve restore default button", () => restoreDefaultValueButton = sliderBar.ChildrenOfType<RestoreDefaultValueButton<float>>().Single());
|
|
|
|
AddAssert("restore button hidden", () => restoreDefaultValueButton.Alpha == 0);
|
|
|
|
AddStep("change value to next closest", () => sliderBar.Current.Value += current.Precision * 0.6f);
|
|
AddUntilStep("restore button shown", () => restoreDefaultValueButton.Alpha > 0);
|
|
|
|
AddStep("restore default", () => sliderBar.Current.SetDefault());
|
|
AddUntilStep("restore button hidden", () => restoreDefaultValueButton.Alpha == 0);
|
|
}
|
|
|
|
[Test]
|
|
public void TestWarningTextVisibility()
|
|
{
|
|
SettingsNumberBox numberBox = null;
|
|
|
|
AddStep("create settings item", () => Child = numberBox = new SettingsNumberBox());
|
|
AddAssert("warning text not created", () => !numberBox.ChildrenOfType<LinkFlowContainer>().Any());
|
|
|
|
AddStep("set warning text", () => numberBox.SetNoticeText("this is a warning!", true));
|
|
AddAssert("warning text created", () => numberBox.ChildrenOfType<LinkFlowContainer>().Single().Alpha == 1);
|
|
|
|
AddStep("unset warning text", () => numberBox.ClearNoticeText());
|
|
AddAssert("warning text hidden", () => !numberBox.ChildrenOfType<LinkFlowContainer>().Any());
|
|
|
|
AddStep("set warning text again", () => numberBox.SetNoticeText("another warning!", true));
|
|
AddAssert("warning text shown again", () => numberBox.ChildrenOfType<LinkFlowContainer>().Single().Alpha == 1);
|
|
|
|
AddStep("set non warning text", () => numberBox.SetNoticeText("you did good!"));
|
|
}
|
|
}
|
|
}
|