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osu-lazer/osu.Game/Online/API/SecurePassword.cs
2016-09-29 23:46:27 +09:00

57 lines
1.7 KiB
C#

//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Diagnostics;
using System.Security;
using osu.Framework.Extensions;
namespace osu.Game.Online.API
{
internal class SecurePassword
{
private readonly SecureString storage = new SecureString();
private readonly Representation representation;
//todo: move this to a central constants file.
private const string password_entropy = @"cu24180ncjeiu0ci1nwui";
public SecurePassword(string input, bool encrypted = false)
{
//if (encrypted)
//{
// string rep;
// input = DPAPI.Decrypt(input, password_entropy, out rep);
// Enum.TryParse(rep, out representation);
//}
//else
{
representation = Representation.Raw;
}
foreach (char c in input)
storage.AppendChar(c);
storage.MakeReadOnly();
}
internal string Get(Representation request = Representation.Raw)
{
Debug.Assert(representation == request);
switch (request)
{
default:
return storage.UnsecureRepresentation();
//case Representation.Encrypted:
// return DPAPI.Encrypt(DPAPI.KeyType.UserKey, storage.UnsecureRepresentation(), password_entropy, representation.ToString());
}
}
}
enum Representation
{
Raw,
Encrypted
}
}