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106 lines
4.1 KiB
C#
106 lines
4.1 KiB
C#
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using OpenTK;
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using osu.Framework.Graphics;
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps.Timing;
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using osu.Game.Rulesets.Beatmaps;
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using osu.Game.Rulesets.Mania.Beatmaps;
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using osu.Game.Rulesets.Mania.Judgements;
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using osu.Game.Rulesets.Mania.Objects;
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using osu.Game.Rulesets.Mania.Objects.Drawables;
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using osu.Game.Rulesets.Mania.Scoring;
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using osu.Game.Rulesets.Mania.Timing;
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using osu.Game.Rulesets.Objects.Drawables;
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using osu.Game.Rulesets.Objects.Types;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Rulesets.UI;
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namespace osu.Game.Rulesets.Mania.UI
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{
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public class ManiaHitRenderer : HitRenderer<ManiaHitObject, ManiaJudgement>
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{
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public int? Columns;
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public ManiaHitRenderer(WorkingBeatmap beatmap)
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: base(beatmap)
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{
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}
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protected override Playfield<ManiaHitObject, ManiaJudgement> CreatePlayfield()
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{
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var timingSections = new List<TimingSection>();
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// Construct all the relevant timing sections
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ControlPoint lastTimingChange = null;
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foreach (ControlPoint point in Beatmap.TimingInfo.ControlPoints)
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{
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if (point.TimingChange)
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lastTimingChange = point;
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timingSections.Add(new TimingSection
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{
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StartTime = point.Time,
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// Todo: Should this be dividing by beatlength?
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BeatLength = point.SpeedMultiplier * lastTimingChange.BeatLength,
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TimeSignature = point.TimeSignature
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});
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}
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double lastObjectTime = (Objects.Last() as IHasEndTime)?.EndTime ?? Objects.Last().StartTime;
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// Perform some post processing of the timing sections
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timingSections = timingSections
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// Collapse sections after the last hit object
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.Where(s => s.StartTime <= lastObjectTime)
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// Collapse sections with the same start time
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.GroupBy(s => s.StartTime).Select(g => g.Last()).OrderBy(s => s.StartTime)
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// Collapse sections with the same beat length
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.GroupBy(s => s.BeatLength).Select(g => g.First())
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.ToList();
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// Determine duration of timing sections
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for (int i = 0; i < timingSections.Count; i++)
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{
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if (i < timingSections.Count - 1)
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timingSections[i].Duration = timingSections[i + 1].StartTime - timingSections[i].StartTime;
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else
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{
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// Extra length added for the last timing section to extend past the last hitobject
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double extraLength = timingSections[i].BeatLength * (int)timingSections[i].TimeSignature;
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timingSections[i].Duration = lastObjectTime + extraLength - timingSections[i].StartTime;
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}
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}
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return new ManiaPlayfield(Columns ?? (int)Math.Round(Beatmap.BeatmapInfo.Difficulty.CircleSize), timingSections)
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre
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};
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}
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public override ScoreProcessor CreateScoreProcessor() => new ManiaScoreProcessor(this);
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protected override BeatmapConverter<ManiaHitObject> CreateBeatmapConverter() => new ManiaBeatmapConverter();
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protected override DrawableHitObject<ManiaHitObject, ManiaJudgement> GetVisualRepresentation(ManiaHitObject h)
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{
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var note = h as Note;
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if (note != null)
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return new DrawableNote(note);
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var holdNote = h as HoldNote;
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if (holdNote != null)
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return new DrawableHoldNote(holdNote);
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return null;
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}
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protected override Vector2 GetPlayfieldAspectAdjust() => new Vector2(1, 0.8f);
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}
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}
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