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osu-lazer/osu.Game.Rulesets.Osu/Judgements/OsuSpinnerJudgementResult.cs
2023-10-17 20:10:22 +09:00

46 lines
1.6 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.Objects.Drawables;
namespace osu.Game.Rulesets.Osu.Judgements
{
public class OsuSpinnerJudgementResult : OsuJudgementResult
{
/// <summary>
/// The <see cref="Spinner"/>.
/// </summary>
public Spinner Spinner => (Spinner)HitObject;
/// <summary>
/// The total amount that the spinner was rotated.
/// </summary>
public float TotalRotation => History.TotalRotation;
/// <summary>
/// Stores the spinning history of the spinner.<br />
/// Instants of movement deltas may be added or removed from this in order to calculate the total rotation for the spinner.
/// </summary>
public readonly SpinnerSpinHistory History = new SpinnerSpinHistory();
/// <summary>
/// Time instant at which the spin was started (the first user input which caused an increase in spin).
/// </summary>
public double? TimeStarted;
/// <summary>
/// Time instant at which the spinner has been completed (the user has executed all required spins).
/// Will be null if all required spins haven't been completed.
/// </summary>
public double? TimeCompleted;
public OsuSpinnerJudgementResult(HitObject hitObject, Judgement judgement)
: base(hitObject, judgement)
{
}
}
}