mirror of
https://github.com/ppy/osu.git
synced 2024-12-21 21:42:57 +08:00
33 lines
908 B
C#
33 lines
908 B
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using osu.Framework.Allocation;
|
|
using osu.Game.Rulesets;
|
|
using osu.Game.Screens.Edit;
|
|
using osu.Game.Tests.Beatmaps;
|
|
|
|
namespace osu.Game.Tests.Visual
|
|
{
|
|
public abstract class EditorTestCase : ScreenTestCase
|
|
{
|
|
public override IReadOnlyList<Type> RequiredTypes => new[] { typeof(Editor), typeof(EditorScreen) };
|
|
|
|
private readonly Ruleset ruleset;
|
|
|
|
protected EditorTestCase(Ruleset ruleset)
|
|
{
|
|
this.ruleset = ruleset;
|
|
}
|
|
|
|
[BackgroundDependencyLoader]
|
|
private void load()
|
|
{
|
|
Beatmap.Value = new TestWorkingBeatmap(ruleset.RulesetInfo, null);
|
|
|
|
LoadComponentAsync(new Editor(), LoadScreen);
|
|
}
|
|
}
|
|
}
|