mirror of
https://github.com/ppy/osu.git
synced 2024-12-16 01:33:21 +08:00
88 lines
2.7 KiB
C#
88 lines
2.7 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using System.Linq;
|
|
using Humanizer;
|
|
using osu.Framework.Allocation;
|
|
using osu.Framework.Bindables;
|
|
using osu.Framework.Graphics;
|
|
using osu.Framework.Logging;
|
|
using osu.Framework.Screens;
|
|
using osu.Game.Graphics.UserInterface;
|
|
using osu.Game.Online.Multiplayer;
|
|
using osu.Game.Online.Rooms;
|
|
using osu.Game.Screens.Select;
|
|
|
|
namespace osu.Game.Screens.OnlinePlay.Multiplayer
|
|
{
|
|
public class MultiplayerMatchSongSelect : SongSelect, IOnlinePlaySubScreen
|
|
{
|
|
public string ShortTitle => "song selection";
|
|
|
|
public override string Title => ShortTitle.Humanize();
|
|
|
|
[Resolved(typeof(Room), nameof(Room.Playlist))]
|
|
private BindableList<PlaylistItem> playlist { get; set; }
|
|
|
|
[Resolved]
|
|
private StatefulMultiplayerClient client { get; set; }
|
|
|
|
private LoadingLayer loadingLayer;
|
|
|
|
public MultiplayerMatchSongSelect()
|
|
{
|
|
Padding = new MarginPadding { Horizontal = HORIZONTAL_OVERFLOW_PADDING };
|
|
}
|
|
|
|
[BackgroundDependencyLoader]
|
|
private void load()
|
|
{
|
|
AddInternal(loadingLayer = new LoadingLayer(Carousel));
|
|
}
|
|
|
|
protected override bool OnStart()
|
|
{
|
|
var item = new PlaylistItem();
|
|
|
|
item.Beatmap.Value = Beatmap.Value.BeatmapInfo;
|
|
item.Ruleset.Value = Ruleset.Value;
|
|
|
|
item.RequiredMods.Clear();
|
|
item.RequiredMods.AddRange(Mods.Value.Select(m => m.CreateCopy()));
|
|
|
|
// If the client is already in a room, update via the client.
|
|
// Otherwise, update the playlist directly in preparation for it to be submitted to the API on match creation.
|
|
if (client.Room != null)
|
|
{
|
|
loadingLayer.Show();
|
|
|
|
client.ChangeSettings(item: item).ContinueWith(t =>
|
|
{
|
|
Schedule(() =>
|
|
{
|
|
loadingLayer.Hide();
|
|
|
|
if (t.IsCompletedSuccessfully)
|
|
this.Exit();
|
|
else
|
|
{
|
|
Logger.Log($"Could not use current beatmap ({t.Exception?.Message})", level: LogLevel.Important);
|
|
Carousel.AllowSelection = true;
|
|
}
|
|
});
|
|
});
|
|
}
|
|
else
|
|
{
|
|
playlist.Clear();
|
|
playlist.Add(item);
|
|
this.Exit();
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
protected override BeatmapDetailArea CreateBeatmapDetailArea() => new PlayBeatmapDetailArea();
|
|
}
|
|
}
|