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3278a1d7d8
There were two coordinate systems used: - 0..512 (used in osu!stable) - 0..1 (relative coordinate) This commit replaces the usage of the relative coordinate system to the coordinate system of 0..512.
73 lines
2.5 KiB
C#
73 lines
2.5 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Beatmaps;
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using osu.Game.Rulesets.Catch.Objects;
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using osu.Game.Rulesets.Catch.Objects.Drawables;
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using osu.Game.Rulesets.Judgements;
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using osu.Game.Rulesets.Objects.Drawables;
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using osu.Game.Rulesets.UI.Scrolling;
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using osuTK;
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namespace osu.Game.Rulesets.Catch.UI
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{
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public class CatchPlayfield : ScrollingPlayfield
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{
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/// <summary>
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/// The width of the playfield.
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/// The horizontal movement of the catcher is confined in the area of this width.
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/// </summary>
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public const float WIDTH = 512;
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/// <summary>
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/// The center position of the playfield.
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/// </summary>
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public const float CENTER_X = WIDTH / 2;
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internal readonly CatcherArea CatcherArea;
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public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) =>
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// only check the X position; handle all vertical space.
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base.ReceivePositionalInputAt(new Vector2(screenSpacePos.X, ScreenSpaceDrawQuad.Centre.Y));
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public CatchPlayfield(BeatmapDifficulty difficulty, Func<CatchHitObject, DrawableHitObject<CatchHitObject>> createDrawableRepresentation)
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{
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Container explodingFruitContainer;
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InternalChildren = new Drawable[]
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{
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explodingFruitContainer = new Container
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{
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RelativeSizeAxes = Axes.Both,
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},
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CatcherArea = new CatcherArea(difficulty)
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{
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CreateDrawableRepresentation = createDrawableRepresentation,
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ExplodingFruitTarget = explodingFruitContainer,
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Anchor = Anchor.BottomLeft,
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Origin = Anchor.TopLeft,
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},
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HitObjectContainer
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};
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}
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public bool CheckIfWeCanCatch(CatchHitObject obj) => CatcherArea.AttemptCatch(obj);
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public override void Add(DrawableHitObject h)
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{
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h.OnNewResult += onNewResult;
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base.Add(h);
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var fruit = (DrawableCatchHitObject)h;
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fruit.CheckPosition = CheckIfWeCanCatch;
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}
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private void onNewResult(DrawableHitObject judgedObject, JudgementResult result)
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=> CatcherArea.OnResult((DrawableCatchHitObject)judgedObject, result);
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}
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}
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