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mirror of https://github.com/ppy/osu.git synced 2024-09-22 22:47:25 +08:00
osu-lazer/osu.Game
Salman Ahmed b419ea716b Refactor beatmap info wedge to not fully refresh on star difficulty change
Makes it look awkward when changing difficulty via mod settings for
example.

Now the changes should instead only affect the displayed components which consume it
directly.
2021-08-17 05:46:06 +03:00
..
Audio Update with framework changes 2021-07-28 21:54:11 +09:00
Beatmaps Track changes to mod settings in beatmap difficulty cache with 100ms debouncing 2021-08-17 05:46:05 +03:00
Collections Schedule callback instead 2021-06-23 21:26:52 +09:00
Configuration Add a note against OsuSetting 2021-08-16 16:59:59 +09:00
Database Add xmldoc explaining thread safety limitations of IModelManager "events" 2021-08-10 17:36:59 +09:00
Extensions Update incorrect xmldoc 2021-07-31 16:48:45 +09:00
Graphics Merge branch 'master' into multiplayer-team-vs-leaderboard 2021-08-12 10:27:31 +09:00
Input Move handling of replay seek operations out of progress bar 2021-07-09 14:28:59 +09:00
IO Fix storage wrapping logic setting logger too early in startup sequence 2021-07-09 13:18:49 +09:00
IPC Apply ConfigureAwait changes to game side 2021-03-08 14:36:35 +09:00
Localisation Merge branch 'master' into localisation-settings 2021-08-16 15:41:50 +08:00
Migrations Add database tracking of beatmap creator user_ids 2021-05-14 15:40:29 +09:00
Online Fix code formatting 2021-08-15 16:02:25 +02:00
Overlays Merge branch 'master' into add-supporter-glow-changelog 2021-08-16 23:41:46 +09:00
Performance Remove high performance GC setting 2021-06-20 17:07:41 +09:00
Properties
Replays Add deep cloning support to Score/ScoreInfo/Replay 2021-07-19 14:14:28 +09:00
Rulesets Add hash code support for Mod 2021-08-17 04:27:04 +03:00
Scoring Update mapper usages with LocalisableDescription 2021-07-31 01:47:14 +03:00
Screens Refactor beatmap info wedge to not fully refresh on star difficulty change 2021-08-17 05:46:06 +03:00
Skinning Add a way to change custom combo colours via IHasComboColours 2021-08-15 20:06:06 +02:00
Storyboards Default DrawableStoryboard to a completed state to avoid state change on empty storyboards 2021-06-18 16:08:49 +09:00
Tests Merge pull request #14318 from bdach/editor-colours-save 2021-08-16 17:07:53 +09:00
Updater Don't consider version suffixes when checking for updates 2021-07-20 01:05:37 +09:00
Users Add hover+select sounds to some components that are missing them 2021-07-30 21:35:28 +09:00
Utils Remove unnecessary "in" keyword 2021-08-09 20:53:02 +10:00
.editorconfig Add localisation license header to editorconfig 2021-08-02 11:44:10 +09:00
osu!.res
osu.Game.csproj Merge branch 'master' into legacy-cursor-trail-adjustments 2021-08-13 14:55:34 +09:00
OsuGame.cs Adjust ratio to match previous behaviour 2021-08-13 16:35:22 +09:00
OsuGameBase_Importing.cs Move import logic out to partial class 2021-05-28 02:44:44 +09:00
OsuGameBase.cs Fix stack overflow in ruleset change rejection logic 2021-07-30 01:54:30 +09:00
PerformFromMenuRunner.cs Add flow to allow MatchSubScreen to handle beatmap presentation locally 2021-03-03 14:13:51 +09:00