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osu-lazer/osu.Game/Screens/Play/HUD/DefaultComboCounter.cs
Dean Herbert 19f3810020 Revert namespace change
Let's not
2022-10-12 18:50:47 +09:00

31 lines
936 B
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Localisation;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Rulesets.Scoring;
namespace osu.Game.Screens.Play.HUD
{
public class DefaultComboCounter : ComboCounter
{
[BackgroundDependencyLoader]
private void load(OsuColour colours, ScoreProcessor scoreProcessor)
{
Colour = colours.BlueLighter;
Current.BindTo(scoreProcessor.Combo);
}
protected override OsuSpriteText CreateSpriteText()
=> base.CreateSpriteText().With(s => s.Font = s.Font.With(size: 20f));
protected override LocalisableString FormatCount(int count)
{
return $@"{count}x";
}
}
}