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70 lines
2.0 KiB
C#
70 lines
2.0 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Collections.Generic;
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using Markdig.Syntax.Inlines;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers.Markdown;
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using osu.Game.Online.Chat;
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using osu.Game.Overlays;
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namespace osu.Game.Graphics.Containers.Markdown
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{
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public class OsuMarkdownLinkText : MarkdownLinkText
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{
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[Resolved(canBeNull: true)]
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private OsuGame game { get; set; }
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private readonly string text;
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private readonly string title;
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public OsuMarkdownLinkText(string text, LinkInline linkInline)
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: base(text, linkInline)
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{
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this.text = text;
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title = linkInline.Title;
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}
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public OsuMarkdownLinkText(AutolinkInline autolinkInline)
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: base(autolinkInline)
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{
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text = autolinkInline.Url;
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}
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[BackgroundDependencyLoader]
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private void load()
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{
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var textDrawable = CreateSpriteText().With(t => t.Text = text);
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InternalChildren = new Drawable[]
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{
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textDrawable,
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new OsuMarkdownLinkCompiler(new[] { textDrawable })
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{
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RelativeSizeAxes = Axes.Both,
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Action = OnLinkPressed,
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TooltipText = title ?? Url,
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}
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};
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}
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protected override void OnLinkPressed() => game?.HandleLink(Url);
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private class OsuMarkdownLinkCompiler : DrawableLinkCompiler
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{
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public OsuMarkdownLinkCompiler(IEnumerable<Drawable> parts)
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: base(parts)
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{
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}
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[BackgroundDependencyLoader]
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private void load(OverlayColourProvider colourProvider)
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{
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IdleColour = colourProvider.Light2;
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HoverColour = colourProvider.Light1;
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}
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}
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}
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}
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