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67 lines
1.9 KiB
C#
67 lines
1.9 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Linq;
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using JetBrains.Annotations;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Users;
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using osuTK;
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namespace osu.Game.Screens.Play.HUD
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{
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public class GameplayLeaderboard : FillFlowContainer<GameplayLeaderboardScore>
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{
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public GameplayLeaderboard()
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{
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RelativeSizeAxes = Axes.X;
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AutoSizeAxes = Axes.Y;
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Direction = FillDirection.Vertical;
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Spacing = new Vector2(2.5f);
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LayoutDuration = 250;
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LayoutEasing = Easing.OutQuint;
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}
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/// <summary>
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/// Adds a player to the leaderboard.
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/// </summary>
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/// <param name="currentScore">The bindable current score of the player.</param>
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/// <param name="user">The player.</param>
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public void AddPlayer([NotNull] BindableDouble currentScore, [NotNull] User user)
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{
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var scoreItem = addScore(currentScore.Value, user);
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currentScore.ValueChanged += s => scoreItem.TotalScore = s.NewValue;
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}
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private GameplayLeaderboardScore addScore(double totalScore, User user)
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{
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var scoreItem = new GameplayLeaderboardScore
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{
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User = user,
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TotalScore = totalScore,
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OnScoreChange = updateScores,
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};
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Add(scoreItem);
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updateScores();
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return scoreItem;
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}
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private void updateScores()
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{
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var orderedByScore = this.OrderByDescending(i => i.TotalScore).ToList();
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for (int i = 0; i < Count; i++)
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{
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SetLayoutPosition(orderedByScore[i], i);
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orderedByScore[i].ScorePosition = i + 1;
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}
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}
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}
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}
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