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osu-lazer/osu.Game/Skinning/LegacySkin.cs
2018-03-12 22:01:18 +09:00

82 lines
2.8 KiB
C#

// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.IO;
using System.Linq;
using osu.Framework.Audio;
using osu.Framework.Audio.Sample;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
using osu.Framework.IO.Stores;
namespace osu.Game.Skinning
{
public class LegacySkin : Skin
{
private readonly TextureStore textures;
private readonly SampleManager samples;
public LegacySkin(SkinInfo skin, IResourceStore<byte[]> storage, AudioManager audioManager)
: base(skin)
{
storage = new LegacySkinResourceStore(skin, storage);
samples = audioManager.GetSampleManager(storage);
textures = new TextureStore(new RawTextureLoaderStore(storage));
}
public override Drawable GetDrawableComponent(string componentName)
{
switch (componentName)
{
case "Play/Miss":
componentName = "hit0";
break;
case "Play/Meh":
componentName = "hit50";
break;
case "Play/Good":
componentName = "hit100";
break;
case "Play/Great":
componentName = "hit300";
break;
}
var texture = textures.Get(componentName);
if (texture == null) return null;
return new Sprite { Texture = texture };
}
public override SampleChannel GetSample(string sampleName) => samples.Get(sampleName);
private class LegacySkinResourceStore : IResourceStore<byte[]>
{
private readonly SkinInfo skin;
private readonly IResourceStore<byte[]> underlyingStore;
private string getPathForFile(string filename)
{
string lastPiece = filename.Split('/').Last();
var file = skin.Files.FirstOrDefault(f =>
string.Equals(Path.GetFileNameWithoutExtension(f.Filename), lastPiece, StringComparison.InvariantCultureIgnoreCase));
return file?.FileInfo.StoragePath;
}
public LegacySkinResourceStore(SkinInfo skin, IResourceStore<byte[]> underlyingStore)
{
this.skin = skin;
this.underlyingStore = underlyingStore;
}
public Stream GetStream(string name) => underlyingStore.GetStream(getPathForFile(name));
byte[] IResourceStore<byte[]>.Get(string name) => underlyingStore.Get(getPathForFile(name));
}
}
}