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osu-lazer/osu.Game/Rulesets/UI/HealthDisplay.cs
2017-04-18 16:05:58 +09:00

25 lines
682 B
C#

// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Configuration;
using osu.Framework.Graphics.Containers;
namespace osu.Game.Rulesets.UI
{
public abstract class HealthDisplay : Container
{
public readonly BindableDouble Current = new BindableDouble
{
MinValue = 0,
MaxValue = 1
};
protected HealthDisplay()
{
Current.ValueChanged += newValue => SetHealth((float)newValue);
}
protected abstract void SetHealth(float value);
}
}