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osu-lazer/osu.Game/Screens/Play/SongProgressInfo.cs
2017-05-11 02:34:57 +03:00

106 lines
3.6 KiB
C#

// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Primitives;
using osu.Framework.Timing;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using System;
namespace osu.Game.Screens.Play
{
public class SongProgressInfo : Container
{
private OsuSpriteText timeCurrent;
private OsuSpriteText timeLeft;
private OsuSpriteText progress;
private double startTime;
private double endTime;
private int previousPercent;
private int previousSecond;
private double previousTimespan;
private const int margin = 10;
public IClock AudioClock;
public double StartTime { set { startTime = value; } }
public double EndTime { set { endTime = value; } }
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
Children = new Drawable[]
{
timeCurrent = new OsuSpriteText
{
Origin = Anchor.BottomLeft,
Anchor = Anchor.BottomLeft,
Colour = colours.BlueLighter,
Font = @"Venera",
Margin = new MarginPadding
{
Left = margin,
},
},
progress = new OsuSpriteText
{
Origin = Anchor.BottomCentre,
Anchor = Anchor.BottomCentre,
Colour = colours.BlueLighter,
Font = @"Venera",
},
timeLeft = new OsuSpriteText
{
Origin = Anchor.BottomRight,
Anchor = Anchor.BottomRight,
Colour = colours.BlueLighter,
Font = @"Venera",
Margin = new MarginPadding
{
Right = margin,
},
}
};
}
protected override void Update()
{
base.Update();
double songCurrentTime = AudioClock.CurrentTime - startTime;
int currentPercent = (int)(songCurrentTime / (endTime - startTime) * 100);
if (currentPercent <= 100)
{
int currentSecond = TimeSpan.FromMilliseconds(songCurrentTime).Seconds;
if (currentSecond != previousSecond || previousTimespan < 0 && songCurrentTime > 0)
{
previousTimespan = songCurrentTime;
previousSecond = currentSecond;
if (songCurrentTime < 0)
timeCurrent.Text = @"-" + TimeSpan.FromMilliseconds(songCurrentTime - 1000).ToString(@"m\:ss");
else
timeCurrent.Text = TimeSpan.FromMilliseconds(songCurrentTime).ToString(@"m\:ss");
timeLeft.Text = @"-" + TimeSpan.FromMilliseconds(endTime - AudioClock.CurrentTime).ToString(@"m\:ss");
}
if (currentPercent != previousPercent)
{
previousPercent = currentPercent;
progress.Text = (currentPercent <= 0 ? @"0" : currentPercent.ToString()) + @"%";
}
}
}
}
}