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osu-lazer/osu.Game.Rulesets.Osu/Skinning/Default/FlashPiece.cs
2020-12-04 20:21:53 +09:00

36 lines
942 B
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Rulesets.Osu.Objects;
using osuTK;
namespace osu.Game.Rulesets.Osu.Skinning.Default
{
public class FlashPiece : Container
{
public FlashPiece()
{
Size = new Vector2(OsuHitObject.OBJECT_RADIUS * 2);
Anchor = Anchor.Centre;
Origin = Anchor.Centre;
Blending = BlendingParameters.Additive;
Alpha = 0;
Child = new CircularContainer
{
Masking = true,
RelativeSizeAxes = Axes.Both,
Child = new Box
{
RelativeSizeAxes = Axes.Both
}
};
}
}
}