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# Conflicts: # osu.Game.Rulesets.Catch/Judgements/CatchDropletJudgement.cs # osu.Game.Rulesets.Catch/Judgements/CatchJudgement.cs # osu.Game.Rulesets.Mania/Scoring/ManiaScoreProcessor.cs # osu.Game.Rulesets.Osu/Replays/OsuAutoGenerator.cs # osu.Game.Rulesets.Osu/UI/Cursor/CursorTrail.cs # osu.Game.Tests/Visual/SongSelect/TestCaseBeatmapScoresContainer.cs # osu.Game/Graphics/OsuFont.cs # osu.Game/Online/API/Requests/Responses/APILegacyScoreInfo.cs # osu.Game/Overlays/Profile/Header/BadgeContainer.cs # osu.Game/Overlays/Profile/ProfileHeader.cs # osu.Game/Screens/Select/PlaySongSelect.cs # osu.Game/Skinning/LegacySkinDecoder.cs
70 lines
2.0 KiB
C#
70 lines
2.0 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Effects;
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using osu.Game.Graphics;
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using osu.Game.Online.API;
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using osu.Game.Users;
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using osuTK;
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using osuTK.Graphics;
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namespace osu.Game.Overlays.Toolbar
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{
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public class ToolbarUserButton : ToolbarOverlayToggleButton, IOnlineComponent
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{
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private readonly UpdateableAvatar avatar;
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public ToolbarUserButton()
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{
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AutoSizeAxes = Axes.X;
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DrawableText.Font = OsuFont.GetFont(italics: true);
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Add(new OpaqueBackground { Depth = 1 });
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Flow.Add(avatar = new UpdateableAvatar
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{
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Masking = true,
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Size = new Vector2(32),
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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CornerRadius = 4,
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OpenOnClick = { Value = false },
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EdgeEffect = new EdgeEffectParameters
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{
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Type = EdgeEffectType.Shadow,
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Radius = 4,
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Colour = Color4.Black.Opacity(0.1f),
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}
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});
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}
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[BackgroundDependencyLoader(true)]
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private void load(IAPIProvider api, LoginOverlay login)
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{
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api.Register(this);
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StateContainer = login;
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}
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public void APIStateChanged(IAPIProvider api, APIState state)
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{
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switch (state)
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{
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default:
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Text = @"Guest";
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avatar.User = new User();
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break;
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case APIState.Online:
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Text = api.LocalUser.Value.Username;
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avatar.User = api.LocalUser.Value;
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break;
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}
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}
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}
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}
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