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73 lines
2.4 KiB
C#
73 lines
2.4 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Collections.Generic;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Rulesets;
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using osuTK;
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using osuTK.Graphics;
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using DebugUtils = osu.Game.Utils.DebugUtils;
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namespace osu.Game.Overlays.Settings
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{
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public class SettingsFooter : FillFlowContainer
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{
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[BackgroundDependencyLoader]
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private void load(OsuGameBase game, OsuColour colours, RulesetStore rulesets)
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{
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RelativeSizeAxes = Axes.X;
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AutoSizeAxes = Axes.Y;
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Direction = FillDirection.Vertical;
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Padding = new MarginPadding { Top = 20, Bottom = 30 };
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var modes = new List<Drawable>();
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foreach (var ruleset in rulesets.AvailableRulesets)
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{
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var icon = new ConstrainedIconContainer
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{
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Icon = ruleset.CreateInstance().CreateIcon(),
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Colour = Color4.Gray,
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Size = new Vector2(20),
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};
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modes.Add(icon);
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}
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Children = new Drawable[]
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{
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new FillFlowContainer
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{
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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Direction = FillDirection.Full,
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AutoSizeAxes = Axes.Both,
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Children = modes,
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Spacing = new Vector2(5),
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Padding = new MarginPadding { Bottom = 10 },
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},
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new OsuSpriteText
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{
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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Text = game.Name,
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Font = OsuFont.GetFont(size: 18, weight: FontWeight.Bold),
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},
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new OsuSpriteText
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{
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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Font = OsuFont.GetFont(size: 14),
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Text = game.Version,
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Colour = DebugUtils.IsDebug ? colours.Red : Color4.White,
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},
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};
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}
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}
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}
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