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# Conflicts: # osu.Game.Rulesets.Catch/Judgements/CatchDropletJudgement.cs # osu.Game.Rulesets.Catch/Judgements/CatchJudgement.cs # osu.Game.Rulesets.Mania/Scoring/ManiaScoreProcessor.cs # osu.Game.Rulesets.Osu/Replays/OsuAutoGenerator.cs # osu.Game.Rulesets.Osu/UI/Cursor/CursorTrail.cs # osu.Game.Tests/Visual/SongSelect/TestCaseBeatmapScoresContainer.cs # osu.Game/Graphics/OsuFont.cs # osu.Game/Online/API/Requests/Responses/APILegacyScoreInfo.cs # osu.Game/Overlays/Profile/Header/BadgeContainer.cs # osu.Game/Overlays/Profile/ProfileHeader.cs # osu.Game/Screens/Select/PlaySongSelect.cs # osu.Game/Skinning/LegacySkinDecoder.cs
129 lines
4.4 KiB
C#
129 lines
4.4 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Sprites;
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using osu.Game.Beatmaps;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.UserInterface;
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using osuTK;
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namespace osu.Game.Overlays.Direct
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{
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public class DownloadButton : DownloadTrackingComposite
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{
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private readonly bool noVideo;
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private readonly SpriteIcon icon;
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private readonly SpriteIcon checkmark;
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private readonly Box background;
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private OsuColour colours;
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private readonly ShakeContainer shakeContainer;
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private readonly OsuAnimatedButton button;
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public DownloadButton(BeatmapSetInfo beatmapSet, bool noVideo = false)
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: base(beatmapSet)
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{
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this.noVideo = noVideo;
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InternalChild = shakeContainer = new ShakeContainer
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{
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RelativeSizeAxes = Axes.Both,
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Child = button = new OsuAnimatedButton
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{
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RelativeSizeAxes = Axes.Both,
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Children = new Drawable[]
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{
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background = new Box
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{
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RelativeSizeAxes = Axes.Both,
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Depth = float.MaxValue
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},
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icon = new SpriteIcon
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Size = new Vector2(13),
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Icon = FontAwesome.Solid.Download,
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},
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checkmark = new SpriteIcon
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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X = 8,
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Size = Vector2.Zero,
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Icon = FontAwesome.Solid.Check,
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}
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}
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}
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};
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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State.BindValueChanged(state => updateState(state.NewValue), true);
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FinishTransforms(true);
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}
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[BackgroundDependencyLoader(permitNulls: true)]
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private void load(OsuColour colours, OsuGame game, BeatmapManager beatmaps)
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{
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this.colours = colours;
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button.Action = () =>
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{
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switch (State.Value)
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{
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case DownloadState.Downloading:
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case DownloadState.Downloaded:
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shakeContainer.Shake();
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break;
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case DownloadState.LocallyAvailable:
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game.PresentBeatmap(BeatmapSet.Value);
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break;
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default:
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beatmaps.Download(BeatmapSet.Value, noVideo);
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break;
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}
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};
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}
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private void updateState(DownloadState state)
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{
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switch (state)
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{
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case DownloadState.NotDownloaded:
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background.FadeColour(colours.Gray4, 500, Easing.InOutExpo);
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icon.MoveToX(0, 500, Easing.InOutExpo);
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checkmark.ScaleTo(Vector2.Zero, 500, Easing.InOutExpo);
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break;
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case DownloadState.Downloading:
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background.FadeColour(colours.Blue, 500, Easing.InOutExpo);
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icon.MoveToX(0, 500, Easing.InOutExpo);
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checkmark.ScaleTo(Vector2.Zero, 500, Easing.InOutExpo);
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break;
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case DownloadState.Downloaded:
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background.FadeColour(colours.Yellow, 500, Easing.InOutExpo);
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break;
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case DownloadState.LocallyAvailable:
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background.FadeColour(colours.Green, 500, Easing.InOutExpo);
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icon.MoveToX(-8, 500, Easing.InOutExpo);
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checkmark.ScaleTo(new Vector2(13), 500, Easing.InOutExpo);
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break;
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}
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}
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}
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}
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