mirror of
https://github.com/ppy/osu.git
synced 2024-12-16 03:02:53 +08:00
f5f545df62
Which should allow you to change the color palette in the future for skinning purposes.
195 lines
7.0 KiB
C#
195 lines
7.0 KiB
C#
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
|
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
|
|
|
using System.Diagnostics;
|
|
using System.Linq;
|
|
using OpenTK;
|
|
using OpenTK.Graphics;
|
|
using OpenTK.Input;
|
|
using osu.Framework;
|
|
using osu.Framework.Allocation;
|
|
using osu.Framework.Graphics;
|
|
using osu.Framework.Graphics.Containers;
|
|
using osu.Framework.Graphics.Primitives;
|
|
using osu.Framework.Graphics.Sprites;
|
|
using osu.Framework.Graphics.Transformations;
|
|
using osu.Framework.Input;
|
|
using osu.Game.Configuration;
|
|
using osu.Game.Overlays.Options;
|
|
using osu.Game.Overlays.Options.Audio;
|
|
using osu.Game.Overlays.Options.Gameplay;
|
|
using osu.Game.Overlays.Options.General;
|
|
using osu.Game.Overlays.Options.Graphics;
|
|
using osu.Game.Overlays.Options.Input;
|
|
using osu.Game.Overlays.Options.Online;
|
|
using System;
|
|
using osu.Game.Graphics;
|
|
|
|
namespace osu.Game.Overlays
|
|
{
|
|
public class OptionsOverlay : OverlayContainer
|
|
{
|
|
internal const float CONTENT_MARGINS = 10;
|
|
|
|
public const float TRANSITION_LENGTH = 600;
|
|
|
|
public const float SIDEBAR_WIDTH = OptionsSidebar.default_width;
|
|
|
|
private const float width = 400;
|
|
|
|
private const float sidebar_padding = 10;
|
|
|
|
private ScrollContainer scrollContainer;
|
|
private OptionsSidebar sidebar;
|
|
private SidebarButton[] sidebarButtons;
|
|
private OptionsSection[] sections;
|
|
private float lastKnownScroll;
|
|
|
|
public OptionsOverlay()
|
|
{
|
|
RelativeSizeAxes = Axes.Y;
|
|
AutoSizeAxes = Axes.X;
|
|
}
|
|
|
|
[BackgroundDependencyLoader(permitNulls: true)]
|
|
private void load(OsuGame game, OsuColour colours)
|
|
{
|
|
sections = new OptionsSection[]
|
|
{
|
|
new GeneralSection(),
|
|
new GraphicsSection(),
|
|
new GameplaySection(),
|
|
new AudioSection(),
|
|
new SkinSection(),
|
|
new InputSection(),
|
|
new EditorSection(),
|
|
new OnlineSection(),
|
|
new MaintenanceSection(),
|
|
};
|
|
Children = new Drawable[]
|
|
{
|
|
new Box
|
|
{
|
|
RelativeSizeAxes = Axes.Both,
|
|
Colour = Color4.Black,
|
|
Alpha = 0.6f,
|
|
},
|
|
scrollContainer = new ScrollContainer
|
|
{
|
|
ScrollDraggerVisible = false,
|
|
RelativeSizeAxes = Axes.Y,
|
|
Width = width,
|
|
Margin = new MarginPadding { Left = SIDEBAR_WIDTH },
|
|
Children = new[]
|
|
{
|
|
new FlowContainer
|
|
{
|
|
AutoSizeAxes = Axes.Y,
|
|
RelativeSizeAxes = Axes.X,
|
|
Direction = FlowDirection.VerticalOnly,
|
|
|
|
Children = new Drawable[]
|
|
{
|
|
new SpriteText
|
|
{
|
|
Text = "settings",
|
|
TextSize = 40,
|
|
Margin = new MarginPadding { Left = CONTENT_MARGINS, Top = 30 },
|
|
},
|
|
new SpriteText
|
|
{
|
|
Colour = colours.Pink,
|
|
Text = "Change the way osu! behaves",
|
|
TextSize = 18,
|
|
Margin = new MarginPadding { Left = CONTENT_MARGINS, Bottom = 30 },
|
|
},
|
|
new FlowContainer
|
|
{
|
|
AutoSizeAxes = Axes.Y,
|
|
RelativeSizeAxes = Axes.X,
|
|
Direction = FlowDirection.VerticalOnly,
|
|
Children = sections,
|
|
}
|
|
}
|
|
}
|
|
}
|
|
},
|
|
sidebar = new OptionsSidebar
|
|
{
|
|
Width = SIDEBAR_WIDTH,
|
|
Children = sidebarButtons = sections.Select(section =>
|
|
new SidebarButton
|
|
{
|
|
Selected = sections[0] == section,
|
|
Section = section,
|
|
Action = () => scrollContainer.ScrollIntoView(section),
|
|
}
|
|
).ToArray()
|
|
}
|
|
};
|
|
|
|
scrollContainer.Padding = new MarginPadding { Top = game?.Toolbar.DrawHeight ?? 0 };
|
|
}
|
|
|
|
protected override void Update()
|
|
{
|
|
base.Update();
|
|
|
|
float currentScroll = scrollContainer.Current;
|
|
if (currentScroll != lastKnownScroll)
|
|
{
|
|
lastKnownScroll = currentScroll;
|
|
|
|
OptionsSection bestCandidate = null;
|
|
float bestDistance = float.MaxValue;
|
|
|
|
foreach (OptionsSection section in sections)
|
|
{
|
|
float distance = Math.Abs(scrollContainer.GetChildYInContent(section) - currentScroll);
|
|
if (distance < bestDistance)
|
|
{
|
|
bestDistance = distance;
|
|
bestCandidate = section;
|
|
}
|
|
}
|
|
|
|
var previous = sidebarButtons.SingleOrDefault(sb => sb.Selected);
|
|
var next = sidebarButtons.SingleOrDefault(sb => sb.Section == bestCandidate);
|
|
if (next != null)
|
|
{
|
|
previous.Selected = false;
|
|
next.Selected = true;
|
|
}
|
|
}
|
|
}
|
|
|
|
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args) => true;
|
|
|
|
protected override bool OnKeyDown(InputState state, KeyDownEventArgs args)
|
|
{
|
|
switch (args.Key)
|
|
{
|
|
case Key.Escape:
|
|
if (State == Visibility.Hidden) return false;
|
|
Hide();
|
|
return true;
|
|
}
|
|
return base.OnKeyDown(state, args);
|
|
}
|
|
|
|
protected override void PopIn()
|
|
{
|
|
scrollContainer.MoveToX(0, TRANSITION_LENGTH, EasingTypes.OutQuint);
|
|
sidebar.MoveToX(0, TRANSITION_LENGTH, EasingTypes.OutQuint);
|
|
FadeTo(1, TRANSITION_LENGTH / 2);
|
|
}
|
|
|
|
protected override void PopOut()
|
|
{
|
|
scrollContainer.MoveToX(-width, TRANSITION_LENGTH, EasingTypes.OutQuint);
|
|
sidebar.MoveToX(-SIDEBAR_WIDTH, TRANSITION_LENGTH, EasingTypes.OutQuint);
|
|
FadeTo(0, TRANSITION_LENGTH / 2);
|
|
}
|
|
}
|
|
}
|