mirror of
https://github.com/ppy/osu.git
synced 2024-11-07 03:17:28 +08:00
123 lines
4.7 KiB
C#
123 lines
4.7 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using NUnit.Framework;
|
|
using osu.Framework.Allocation;
|
|
using osu.Framework.Graphics;
|
|
using osu.Framework.Graphics.Containers;
|
|
using osu.Framework.Testing;
|
|
using osu.Game.Beatmaps;
|
|
using osu.Game.Beatmaps.ControlPoints;
|
|
using osu.Game.Rulesets.Edit;
|
|
using osu.Game.Rulesets.Edit.Tools;
|
|
using osu.Game.Rulesets.Objects;
|
|
using osu.Game.Rulesets.Objects.Types;
|
|
using osu.Game.Rulesets.Osu;
|
|
using osu.Game.Rulesets.Osu.Edit;
|
|
using osu.Game.Rulesets.Osu.Objects;
|
|
using osu.Game.Screens.Edit;
|
|
using osu.Game.Screens.Edit.Components.RadioButtons;
|
|
using osu.Game.Screens.Edit.Compose.Components;
|
|
using osuTK;
|
|
|
|
namespace osu.Game.Tests.Visual.Editing
|
|
{
|
|
[TestFixture]
|
|
public class TestSceneHitObjectComposer : EditorClockTestScene
|
|
{
|
|
private OsuHitObjectComposer hitObjectComposer;
|
|
private EditorBeatmapContainer editorBeatmapContainer;
|
|
|
|
private EditorBeatmap editorBeatmap => editorBeatmapContainer.EditorBeatmap;
|
|
|
|
[SetUpSteps]
|
|
public void SetUpSteps()
|
|
{
|
|
AddStep("create beatmap", () =>
|
|
{
|
|
Beatmap.Value = CreateWorkingBeatmap(new Beatmap
|
|
{
|
|
BeatmapInfo =
|
|
{
|
|
Ruleset = new OsuRuleset().RulesetInfo
|
|
},
|
|
HitObjects = new List<HitObject>
|
|
{
|
|
new HitCircle
|
|
{
|
|
Position = new Vector2(256, 192), Scale = 0.5f
|
|
},
|
|
new HitCircle { Position = new Vector2(344, 148), Scale = 0.5f },
|
|
new Slider
|
|
{
|
|
Position = new Vector2(128, 256),
|
|
Path = new SliderPath(PathType.Linear, new[]
|
|
{
|
|
Vector2.Zero,
|
|
new Vector2(216, 0),
|
|
}),
|
|
Scale = 0.5f,
|
|
}
|
|
},
|
|
});
|
|
});
|
|
|
|
AddStep("Create composer", () =>
|
|
{
|
|
Child = editorBeatmapContainer = new EditorBeatmapContainer(Beatmap.Value)
|
|
{
|
|
Child = hitObjectComposer = new OsuHitObjectComposer(new OsuRuleset())
|
|
};
|
|
});
|
|
}
|
|
|
|
[Test]
|
|
public void TestPlacementOnlyWorksWithTiming()
|
|
{
|
|
AddStep("clear all control points", () => editorBeatmap.ControlPointInfo.Clear());
|
|
|
|
AddAssert("Tool is selection", () => hitObjectComposer.ChildrenOfType<ComposeBlueprintContainer>().First().CurrentTool is SelectTool);
|
|
AddAssert("Hitcircle button not clickable", () => !hitObjectComposer.ChildrenOfType<EditorRadioButton>().First(d => d.Button.Label == "HitCircle").Enabled.Value);
|
|
AddStep("Add timing point", () => editorBeatmap.ControlPointInfo.Add(0, new TimingControlPoint()));
|
|
AddAssert("Hitcircle button is clickable", () => hitObjectComposer.ChildrenOfType<EditorRadioButton>().First(d => d.Button.Label == "HitCircle").Enabled.Value);
|
|
AddStep("Change to hitcircle", () => hitObjectComposer.ChildrenOfType<EditorRadioButton>().First(d => d.Button.Label == "HitCircle").TriggerClick());
|
|
AddAssert("Tool changed", () => hitObjectComposer.ChildrenOfType<ComposeBlueprintContainer>().First().CurrentTool is HitCircleCompositionTool);
|
|
}
|
|
|
|
public class EditorBeatmapContainer : Container
|
|
{
|
|
private readonly IWorkingBeatmap working;
|
|
|
|
public EditorBeatmap EditorBeatmap { get; private set; }
|
|
|
|
public EditorBeatmapContainer(IWorkingBeatmap working)
|
|
{
|
|
this.working = working;
|
|
|
|
RelativeSizeAxes = Axes.Both;
|
|
}
|
|
|
|
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
|
|
{
|
|
var dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
|
|
|
|
EditorBeatmap = new EditorBeatmap(working.GetPlayableBeatmap(new OsuRuleset().RulesetInfo));
|
|
|
|
dependencies.CacheAs(EditorBeatmap);
|
|
dependencies.CacheAs<IBeatSnapProvider>(EditorBeatmap);
|
|
|
|
return dependencies;
|
|
}
|
|
|
|
protected override void LoadComplete()
|
|
{
|
|
base.LoadComplete();
|
|
|
|
Add(EditorBeatmap);
|
|
}
|
|
}
|
|
}
|
|
}
|