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osu-lazer/osu.Game/Screens/Select/BeatmapDetailAreaTabControl.cs
2020-02-13 13:46:23 +09:00

102 lines
3.3 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using osuTK.Graphics;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Configuration;
using osu.Game.Graphics;
using osu.Game.Graphics.UserInterface;
using osu.Framework.Graphics.Shapes;
namespace osu.Game.Screens.Select
{
public class BeatmapDetailAreaTabControl : Container
{
public const float HEIGHT = 24;
public Bindable<BeatmapDetailAreaTabItem> Current
{
get => tabs.Current;
set => tabs.Current = value;
}
public Action<BeatmapDetailAreaTabItem, bool> OnFilter; //passed the selected tab and if mods is checked
public IReadOnlyList<BeatmapDetailAreaTabItem> TabItems
{
get => tabs.Items;
set => tabs.Items = value;
}
private readonly OsuTabControlCheckbox modsCheckbox;
private readonly OsuTabControl<BeatmapDetailAreaTabItem> tabs;
private readonly Container tabsContainer;
public BeatmapDetailAreaTabControl()
{
Height = HEIGHT;
Children = new Drawable[]
{
new Box
{
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
RelativeSizeAxes = Axes.X,
Height = 1,
Colour = Color4.White.Opacity(0.2f),
},
tabsContainer = new Container
{
RelativeSizeAxes = Axes.Both,
Child = tabs = new OsuTabControl<BeatmapDetailAreaTabItem>
{
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
RelativeSizeAxes = Axes.Both,
IsSwitchable = true,
},
},
modsCheckbox = new OsuTabControlCheckbox
{
Anchor = Anchor.BottomRight,
Origin = Anchor.BottomRight,
Text = @"Selected Mods",
Alpha = 0,
},
};
tabs.Current.ValueChanged += _ => invokeOnFilter();
modsCheckbox.Current.ValueChanged += _ => invokeOnFilter();
}
[BackgroundDependencyLoader]
private void load(OsuColour colour, OsuConfigManager config)
{
modsCheckbox.AccentColour = tabs.AccentColour = colour.YellowLight;
}
private void invokeOnFilter()
{
OnFilter?.Invoke(tabs.Current.Value, modsCheckbox.Current.Value);
if (tabs.Current.Value.FilterableByMods)
{
modsCheckbox.FadeTo(1, 200, Easing.OutQuint);
tabsContainer.Padding = new MarginPadding { Right = 100 };
}
else
{
modsCheckbox.FadeTo(0, 200, Easing.OutQuint);
tabsContainer.Padding = new MarginPadding();
}
}
}
}