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ac5c55bd2c
Instead, skin pieces compute visual representation from `IndexInBeatmap`.
57 lines
1.9 KiB
C#
57 lines
1.9 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using JetBrains.Annotations;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Rulesets.Catch.Objects.Drawables;
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using osuTK.Graphics;
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namespace osu.Game.Rulesets.Catch.Skinning.Default
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{
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public abstract class CatchHitObjectPiece : CompositeDrawable
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{
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public readonly Bindable<Color4> AccentColour = new Bindable<Color4>();
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public readonly Bindable<bool> HyperDash = new Bindable<bool>();
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public readonly Bindable<int> IndexInBeatmap = new Bindable<int>();
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[Resolved]
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protected IHasCatchObjectState ObjectState { get; private set; }
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/// <summary>
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/// A part of this piece that will be faded out while falling in the playfield.
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/// </summary>
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[CanBeNull]
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protected virtual BorderPiece BorderPiece => null;
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/// <summary>
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/// A part of this piece that will be only visible when <see cref="HyperDash"/> is true.
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/// </summary>
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[CanBeNull]
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protected virtual HyperBorderPiece HyperBorderPiece => null;
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protected override void LoadComplete()
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{
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base.LoadComplete();
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AccentColour.BindTo(ObjectState.AccentColour);
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HyperDash.BindTo(ObjectState.HyperDash);
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IndexInBeatmap.BindTo(ObjectState.IndexInBeatmap);
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HyperDash.BindValueChanged(hyper =>
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{
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if (HyperBorderPiece != null)
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HyperBorderPiece.Alpha = hyper.NewValue ? 1 : 0;
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}, true);
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}
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protected override void Update()
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{
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if (BorderPiece != null)
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BorderPiece.Alpha = (float)Math.Clamp((ObjectState.HitObject.StartTime - Time.Current) / 500, 0, 1);
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}
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}
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}
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