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osu-lazer/osu.Game.Rulesets.Taiko/Objects/Drawables
2020-05-29 16:45:47 +09:00
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Pieces Remove unnecessary container logic 2020-04-15 18:44:12 +09:00
DrawableBarLine.cs Add taiko barline skinning support 2020-04-23 14:32:48 +09:00
DrawableBarLineMajor.cs Add taiko barline skinning support 2020-04-23 14:32:48 +09:00
DrawableDrumRoll.cs Fix strong bindable changes for DrumRolls 2020-05-29 16:45:47 +09:00
DrawableDrumRollTick.cs Add support for hit explosions 2020-04-27 12:23:53 +09:00
DrawableFlyingHit.cs Fix hit type not being provided and hit time offset not being considered 2020-04-27 16:48:27 +09:00
DrawableHit.cs Support HitType bindable changes 2020-05-29 16:45:47 +09:00
DrawableStrongNestedHit.cs Remove unnecessary UpdateState overrides 2019-08-27 05:04:34 +03:00
DrawableSwell.cs Move sett from EndTime to Duration 2020-05-29 16:45:47 +09:00
DrawableSwellTick.cs Add remaining taiko hitobject skinnables and expose as SkinnableDrawable for safety 2020-04-15 18:03:23 +09:00
DrawableTaikoHitObject.cs Support Strong bindable changes 2020-05-29 16:45:47 +09:00