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osu-lazer/osu.Game.Rulesets.Mania/Objects/Drawables/Pieces/GlowPiece.cs
2018-11-20 17:14:59 +09:00

66 lines
1.6 KiB
C#

// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics;
using osuTK.Graphics;
namespace osu.Game.Rulesets.Mania.Objects.Drawables.Pieces
{
public class GlowPiece : CompositeDrawable, IHasAccentColour
{
private const float glow_alpha = 0.7f;
private const float glow_radius = 5;
public GlowPiece()
{
RelativeSizeAxes = Axes.Both;
Masking = true;
InternalChild = new Box
{
RelativeSizeAxes = Axes.Both,
Alpha = 0,
AlwaysPresent = true
};
}
protected override void LoadComplete()
{
base.LoadComplete();
updateGlow();
}
private Color4 accentColour;
public Color4 AccentColour
{
get { return accentColour; }
set
{
if (accentColour == value)
return;
accentColour = value;
updateGlow();
}
}
private void updateGlow()
{
if (!IsLoaded)
return;
EdgeEffect = new EdgeEffectParameters
{
Type = EdgeEffectType.Glow,
Colour = AccentColour.Opacity(glow_alpha),
Radius = glow_radius,
Hollow = true
};
}
}
}