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osu-lazer/osu.Game.Rulesets.Osu.Tests/TestSceneOsuLegacyHealthProcessor.cs
2023-12-17 19:33:38 +09:00

94 lines
2.7 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.Timing;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.Scoring;
namespace osu.Game.Rulesets.Osu.Tests
{
[TestFixture]
public class TestSceneOsuLegacyHealthProcessor
{
[Test]
public void TestNoBreak()
{
OsuLegacyHealthProcessor hp = new OsuLegacyHealthProcessor(-1000);
hp.ApplyBeatmap(new Beatmap<OsuHitObject>
{
HitObjects =
{
new HitCircle { StartTime = 0 },
new HitCircle { StartTime = 2000 }
}
});
Assert.That(hp.DrainRate, Is.EqualTo(1.4E-5).Within(0.1E-5));
}
[Test]
public void TestSingleBreak()
{
OsuLegacyHealthProcessor hp = new OsuLegacyHealthProcessor(-1000);
hp.ApplyBeatmap(new Beatmap<OsuHitObject>
{
HitObjects =
{
new HitCircle { StartTime = 0 },
new HitCircle { StartTime = 2000 }
},
Breaks =
{
new BreakPeriod(500, 1500)
}
});
Assert.That(hp.DrainRate, Is.EqualTo(4.3E-5).Within(0.1E-5));
}
[Test]
public void TestOverlappingBreak()
{
OsuLegacyHealthProcessor hp = new OsuLegacyHealthProcessor(-1000);
hp.ApplyBeatmap(new Beatmap<OsuHitObject>
{
HitObjects =
{
new HitCircle { StartTime = 0 },
new HitCircle { StartTime = 2000 }
},
Breaks =
{
new BreakPeriod(500, 1400),
new BreakPeriod(750, 1500),
}
});
Assert.That(hp.DrainRate, Is.EqualTo(4.3E-5).Within(0.1E-5));
}
[Test]
public void TestSequentialBreak()
{
OsuLegacyHealthProcessor hp = new OsuLegacyHealthProcessor(-1000);
hp.ApplyBeatmap(new Beatmap<OsuHitObject>
{
HitObjects =
{
new HitCircle { StartTime = 0 },
new HitCircle { StartTime = 2000 }
},
Breaks =
{
new BreakPeriod(500, 1000),
new BreakPeriod(1000, 1500),
}
});
Assert.That(hp.DrainRate, Is.EqualTo(4.3E-5).Within(0.1E-5));
}
}
}