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osu-lazer/osu.Game/Rulesets/Objects/Legacy/Mania/ConvertHold.cs
2020-05-27 12:38:39 +09:00

17 lines
483 B
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Rulesets.Objects.Types;
namespace osu.Game.Rulesets.Objects.Legacy.Mania
{
internal sealed class ConvertHold : ConvertHitObject, IHasXPosition, IHasDuration
{
public float X { get; set; }
public double Duration { get; set; }
public double EndTime => StartTime + Duration;
}
}