mirror of
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46f2db1712
Without this change, there would be a couple of pixels between each list item where nothing would be hovered. This is a pretty annoying UX which we should be avoiding we possible.
174 lines
6.5 KiB
C#
174 lines
6.5 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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#nullable enable
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using System;
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using System.Collections.Generic;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Input.Events;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Online.Chat;
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using osuTK;
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namespace osu.Game.Overlays.Chat.Listing
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{
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public class ChannelListingItem : OsuClickableContainer, IFilterable
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{
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public event Action<Channel>? OnRequestJoin;
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public event Action<Channel>? OnRequestLeave;
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public bool FilteringActive { get; set; }
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public IEnumerable<string> FilterTerms => new[] { channel.Name, channel.Topic ?? string.Empty };
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public bool MatchingFilter { set => this.FadeTo(value ? 1f : 0f, 100); }
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private readonly Channel channel;
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private Box hoverBox = null!;
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private SpriteIcon checkbox = null!;
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private OsuSpriteText channelText = null!;
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private OsuSpriteText topicText = null!;
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private IBindable<bool> channelJoined = null!;
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[Resolved]
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private OverlayColourProvider colourProvider { get; set; } = null!;
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private const float text_size = 18;
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private const float icon_size = 14;
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private const float vertical_margin = 1.5f;
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public ChannelListingItem(Channel channel)
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{
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this.channel = channel;
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}
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[BackgroundDependencyLoader]
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private void load()
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{
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Masking = true;
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CornerRadius = 5;
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RelativeSizeAxes = Axes.X;
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Height = 20 + (vertical_margin * 2);
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Children = new Drawable[]
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{
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hoverBox = new Box
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{
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RelativeSizeAxes = Axes.Both,
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Colour = colourProvider.Background3,
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Margin = new MarginPadding { Vertical = vertical_margin },
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Alpha = 0f,
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},
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new GridContainer
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{
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RelativeSizeAxes = Axes.Both,
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ColumnDimensions = new[]
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{
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new Dimension(GridSizeMode.Absolute, 40),
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new Dimension(GridSizeMode.Absolute, 200),
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new Dimension(GridSizeMode.Absolute, 400),
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new Dimension(GridSizeMode.AutoSize),
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new Dimension(),
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},
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Content = new[]
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{
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new Drawable[]
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{
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checkbox = new SpriteIcon
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{
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Alpha = 0,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Icon = FontAwesome.Solid.Check,
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Size = new Vector2(icon_size),
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},
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channelText = new OsuSpriteText
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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Text = channel.Name,
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Font = OsuFont.Torus.With(size: text_size, weight: FontWeight.SemiBold),
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Margin = new MarginPadding { Bottom = 2 },
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},
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topicText = new OsuSpriteText
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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Text = channel.Topic,
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Font = OsuFont.Torus.With(size: text_size),
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Margin = new MarginPadding { Bottom = 2 },
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},
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new SpriteIcon
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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Icon = FontAwesome.Solid.User,
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Size = new Vector2(icon_size),
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Margin = new MarginPadding { Right = 5 },
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Colour = colourProvider.Light3,
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},
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new OsuSpriteText
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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Text = "0",
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Font = OsuFont.Torus.With(size: text_size),
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Margin = new MarginPadding { Bottom = 2 },
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Colour = colourProvider.Light3,
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},
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},
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},
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},
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};
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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channelJoined = channel.Joined.GetBoundCopy();
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channelJoined.BindValueChanged(change =>
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{
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const double duration = 500;
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if (change.NewValue)
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{
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checkbox.FadeIn(duration, Easing.OutQuint);
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checkbox.ScaleTo(1f, duration, Easing.OutElastic);
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channelText.Colour = Colour4.White;
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topicText.Colour = Colour4.White;
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}
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else
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{
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checkbox.FadeOut(duration, Easing.OutQuint);
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checkbox.ScaleTo(0.8f, duration, Easing.OutQuint);
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channelText.Colour = colourProvider.Light3;
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topicText.Colour = colourProvider.Content2;
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}
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}, true);
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Action = () => (channelJoined.Value ? OnRequestLeave : OnRequestJoin)?.Invoke(channel);
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}
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protected override bool OnHover(HoverEvent e)
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{
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hoverBox.Show();
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return base.OnHover(e);
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}
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protected override void OnHoverLost(HoverLostEvent e)
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{
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hoverBox.FadeOut(300, Easing.OutQuint);
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base.OnHoverLost(e);
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}
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}
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}
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