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375 lines
15 KiB
C#
375 lines
15 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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#nullable disable
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using osu.Framework.Graphics;
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using osu.Framework.Utils;
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using osu.Game.Beatmaps.Legacy;
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using osu.Game.IO;
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using osu.Game.Storyboards;
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using osuTK;
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using osuTK.Graphics;
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namespace osu.Game.Beatmaps.Formats
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{
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public class LegacyStoryboardDecoder : LegacyDecoder<Storyboard>
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{
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private StoryboardSprite storyboardSprite;
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private CommandTimelineGroup timelineGroup;
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private Storyboard storyboard;
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private readonly Dictionary<string, string> variables = new Dictionary<string, string>();
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public LegacyStoryboardDecoder(int version = LATEST_VERSION)
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: base(version)
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{
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}
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public static void Register()
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{
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// note that this isn't completely correct
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AddDecoder<Storyboard>(@"osu file format v", m => new LegacyStoryboardDecoder(Parsing.ParseInt(m.Split('v').Last())));
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AddDecoder<Storyboard>(@"[Events]", _ => new LegacyStoryboardDecoder());
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SetFallbackDecoder<Storyboard>(() => new LegacyStoryboardDecoder());
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}
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protected override void ParseStreamInto(LineBufferedReader stream, Storyboard storyboard)
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{
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this.storyboard = storyboard;
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base.ParseStreamInto(stream, storyboard);
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}
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protected override void ParseLine(Storyboard storyboard, Section section, string line)
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{
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switch (section)
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{
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case Section.General:
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handleGeneral(storyboard, line);
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return;
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case Section.Events:
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handleEvents(line);
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return;
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case Section.Variables:
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handleVariables(line);
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return;
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}
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base.ParseLine(storyboard, section, line);
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}
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private void handleGeneral(Storyboard storyboard, string line)
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{
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var pair = SplitKeyVal(line);
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switch (pair.Key)
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{
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case "UseSkinSprites":
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storyboard.UseSkinSprites = pair.Value == "1";
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break;
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}
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}
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private void handleEvents(string line)
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{
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decodeVariables(ref line);
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int depth = 0;
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foreach (char c in line)
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{
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if (c == ' ' || c == '_')
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depth++;
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else
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break;
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}
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line = line.Substring(depth);
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string[] split = line.Split(',');
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if (depth == 0)
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{
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storyboardSprite = null;
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if (!Enum.TryParse(split[0], out LegacyEventType type))
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throw new InvalidDataException($@"Unknown event type: {split[0]}");
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switch (type)
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{
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case LegacyEventType.Video:
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{
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int offset = Parsing.ParseInt(split[1]);
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string path = CleanFilename(split[2]);
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storyboard.GetLayer("Video").Add(new StoryboardVideo(path, offset));
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break;
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}
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case LegacyEventType.Sprite:
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{
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string layer = parseLayer(split[1]);
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var origin = parseOrigin(split[2]);
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string path = CleanFilename(split[3]);
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float x = Parsing.ParseFloat(split[4], Parsing.MAX_COORDINATE_VALUE);
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float y = Parsing.ParseFloat(split[5], Parsing.MAX_COORDINATE_VALUE);
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storyboardSprite = new StoryboardSprite(path, origin, new Vector2(x, y));
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storyboard.GetLayer(layer).Add(storyboardSprite);
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break;
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}
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case LegacyEventType.Animation:
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{
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string layer = parseLayer(split[1]);
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var origin = parseOrigin(split[2]);
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string path = CleanFilename(split[3]);
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float x = Parsing.ParseFloat(split[4], Parsing.MAX_COORDINATE_VALUE);
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float y = Parsing.ParseFloat(split[5], Parsing.MAX_COORDINATE_VALUE);
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int frameCount = Parsing.ParseInt(split[6]);
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double frameDelay = Parsing.ParseDouble(split[7]);
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if (FormatVersion < 6)
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// this is random as hell but taken straight from osu-stable.
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frameDelay = Math.Round(0.015 * frameDelay) * 1.186 * (1000 / 60f);
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var loopType = split.Length > 8 ? parseAnimationLoopType(split[8]) : AnimationLoopType.LoopForever;
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storyboardSprite = new StoryboardAnimation(path, origin, new Vector2(x, y), frameCount, frameDelay, loopType);
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storyboard.GetLayer(layer).Add(storyboardSprite);
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break;
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}
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case LegacyEventType.Sample:
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{
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double time = Parsing.ParseDouble(split[1]);
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string layer = parseLayer(split[2]);
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string path = CleanFilename(split[3]);
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float volume = split.Length > 4 ? Parsing.ParseFloat(split[4]) : 100;
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storyboard.GetLayer(layer).Add(new StoryboardSampleInfo(path, time, (int)volume));
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break;
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}
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}
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}
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else
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{
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if (depth < 2)
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timelineGroup = storyboardSprite?.TimelineGroup;
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string commandType = split[0];
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switch (commandType)
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{
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case "T":
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{
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string triggerName = split[1];
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double startTime = split.Length > 2 ? Parsing.ParseDouble(split[2]) : double.MinValue;
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double endTime = split.Length > 3 ? Parsing.ParseDouble(split[3]) : double.MaxValue;
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int groupNumber = split.Length > 4 ? Parsing.ParseInt(split[4]) : 0;
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timelineGroup = storyboardSprite?.AddTrigger(triggerName, startTime, endTime, groupNumber);
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break;
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}
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case "L":
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{
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double startTime = Parsing.ParseDouble(split[1]);
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int repeatCount = Parsing.ParseInt(split[2]);
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timelineGroup = storyboardSprite?.AddLoop(startTime, Math.Max(0, repeatCount - 1));
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break;
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}
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default:
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{
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if (string.IsNullOrEmpty(split[3]))
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split[3] = split[2];
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var easing = (Easing)Parsing.ParseInt(split[1]);
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double startTime = Parsing.ParseDouble(split[2]);
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double endTime = Parsing.ParseDouble(split[3]);
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switch (commandType)
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{
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case "F":
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{
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float startValue = Parsing.ParseFloat(split[4]);
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float endValue = split.Length > 5 ? Parsing.ParseFloat(split[5]) : startValue;
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timelineGroup?.Alpha.Add(easing, startTime, endTime, startValue, endValue);
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break;
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}
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case "S":
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{
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float startValue = Parsing.ParseFloat(split[4]);
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float endValue = split.Length > 5 ? Parsing.ParseFloat(split[5]) : startValue;
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timelineGroup?.Scale.Add(easing, startTime, endTime, startValue, endValue);
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break;
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}
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case "V":
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{
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float startX = Parsing.ParseFloat(split[4]);
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float startY = Parsing.ParseFloat(split[5]);
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float endX = split.Length > 6 ? Parsing.ParseFloat(split[6]) : startX;
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float endY = split.Length > 7 ? Parsing.ParseFloat(split[7]) : startY;
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timelineGroup?.VectorScale.Add(easing, startTime, endTime, new Vector2(startX, startY), new Vector2(endX, endY));
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break;
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}
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case "R":
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{
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float startValue = Parsing.ParseFloat(split[4]);
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float endValue = split.Length > 5 ? Parsing.ParseFloat(split[5]) : startValue;
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timelineGroup?.Rotation.Add(easing, startTime, endTime, MathUtils.RadiansToDegrees(startValue), MathUtils.RadiansToDegrees(endValue));
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break;
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}
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case "M":
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{
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float startX = Parsing.ParseFloat(split[4]);
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float startY = Parsing.ParseFloat(split[5]);
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float endX = split.Length > 6 ? Parsing.ParseFloat(split[6]) : startX;
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float endY = split.Length > 7 ? Parsing.ParseFloat(split[7]) : startY;
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timelineGroup?.X.Add(easing, startTime, endTime, startX, endX);
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timelineGroup?.Y.Add(easing, startTime, endTime, startY, endY);
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break;
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}
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case "MX":
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{
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float startValue = Parsing.ParseFloat(split[4]);
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float endValue = split.Length > 5 ? Parsing.ParseFloat(split[5]) : startValue;
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timelineGroup?.X.Add(easing, startTime, endTime, startValue, endValue);
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break;
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}
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case "MY":
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{
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float startValue = Parsing.ParseFloat(split[4]);
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float endValue = split.Length > 5 ? Parsing.ParseFloat(split[5]) : startValue;
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timelineGroup?.Y.Add(easing, startTime, endTime, startValue, endValue);
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break;
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}
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case "C":
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{
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float startRed = Parsing.ParseFloat(split[4]);
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float startGreen = Parsing.ParseFloat(split[5]);
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float startBlue = Parsing.ParseFloat(split[6]);
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float endRed = split.Length > 7 ? Parsing.ParseFloat(split[7]) : startRed;
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float endGreen = split.Length > 8 ? Parsing.ParseFloat(split[8]) : startGreen;
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float endBlue = split.Length > 9 ? Parsing.ParseFloat(split[9]) : startBlue;
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timelineGroup?.Colour.Add(easing, startTime, endTime,
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new Color4(startRed / 255f, startGreen / 255f, startBlue / 255f, 1),
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new Color4(endRed / 255f, endGreen / 255f, endBlue / 255f, 1));
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break;
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}
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case "P":
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{
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string type = split[4];
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switch (type)
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{
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case "A":
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timelineGroup?.BlendingParameters.Add(easing, startTime, endTime, BlendingParameters.Additive, startTime == endTime ? BlendingParameters.Additive : BlendingParameters.Inherit);
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break;
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case "H":
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timelineGroup?.FlipH.Add(easing, startTime, endTime, true, startTime == endTime);
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break;
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case "V":
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timelineGroup?.FlipV.Add(easing, startTime, endTime, true, startTime == endTime);
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break;
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}
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break;
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}
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default:
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throw new InvalidDataException($@"Unknown command type: {commandType}");
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}
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break;
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}
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}
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}
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}
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private string parseLayer(string value) => Enum.Parse(typeof(LegacyStoryLayer), value).ToString();
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private Anchor parseOrigin(string value)
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{
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var origin = (LegacyOrigins)Enum.Parse(typeof(LegacyOrigins), value);
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switch (origin)
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{
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case LegacyOrigins.TopLeft:
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return Anchor.TopLeft;
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case LegacyOrigins.TopCentre:
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return Anchor.TopCentre;
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case LegacyOrigins.TopRight:
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return Anchor.TopRight;
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case LegacyOrigins.CentreLeft:
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return Anchor.CentreLeft;
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case LegacyOrigins.Centre:
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return Anchor.Centre;
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case LegacyOrigins.CentreRight:
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return Anchor.CentreRight;
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case LegacyOrigins.BottomLeft:
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return Anchor.BottomLeft;
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case LegacyOrigins.BottomCentre:
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return Anchor.BottomCentre;
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case LegacyOrigins.BottomRight:
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return Anchor.BottomRight;
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default:
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return Anchor.TopLeft;
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}
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}
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private AnimationLoopType parseAnimationLoopType(string value)
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{
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var parsed = (AnimationLoopType)Enum.Parse(typeof(AnimationLoopType), value);
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return Enum.IsDefined(typeof(AnimationLoopType), parsed) ? parsed : AnimationLoopType.LoopForever;
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}
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private void handleVariables(string line)
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{
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var pair = SplitKeyVal(line, '=', false);
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variables[pair.Key] = pair.Value;
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}
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/// <summary>
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/// Decodes any beatmap variables present in a line into their real values.
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/// </summary>
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/// <param name="line">The line which may contains variables.</param>
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private void decodeVariables(ref string line)
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{
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while (line.Contains('$'))
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{
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string origLine = line;
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foreach (var v in variables)
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line = line.Replace(v.Key, v.Value);
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if (line == origLine)
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break;
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}
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}
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}
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}
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