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osu-lazer/osu.Game/Graphics/Containers/OsuRearrangeableListItem.cs
2020-02-14 16:09:19 +09:00

163 lines
4.8 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Input.Events;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Graphics.Containers
{
public abstract class OsuRearrangeableListItem<TModel> : RearrangeableListItem<TModel>
{
public const float FADE_DURATION = 100;
/// <summary>
/// Whether any item is currently being dragged. Used to hide other items' drag handles.
/// </summary>
public readonly BindableBool PlaylistDragActive = new BindableBool();
private Color4 handleColour = Color4.White;
/// <summary>
/// The colour of the drag handle.
/// </summary>
protected Color4 HandleColour
{
get => handleColour;
set
{
if (handleColour == value)
return;
handleColour = value;
if (handle != null)
handle.Colour = value;
}
}
/// <summary>
/// Whether the drag handle should be shown.
/// </summary>
protected virtual bool ShowDragHandle => true;
private PlaylistItemHandle handle;
protected OsuRearrangeableListItem(TModel item)
: base(item)
{
RelativeSizeAxes = Axes.X;
AutoSizeAxes = Axes.Y;
}
[BackgroundDependencyLoader]
private void load()
{
Container handleContainer;
InternalChild = new GridContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Content = new[]
{
new[]
{
handleContainer = new Container
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
AutoSizeAxes = Axes.Both,
Padding = new MarginPadding { Horizontal = 5 },
Child = handle = new PlaylistItemHandle
{
Size = new Vector2(12),
Colour = HandleColour,
AlwaysPresent = true,
Alpha = 0
}
},
CreateContent()
}
},
ColumnDimensions = new[] { new Dimension(GridSizeMode.AutoSize) },
RowDimensions = new[] { new Dimension(GridSizeMode.AutoSize) }
};
if (!ShowDragHandle)
handleContainer.Alpha = 0;
}
protected override bool OnDragStart(DragStartEvent e)
{
if (!base.OnDragStart(e))
return false;
PlaylistDragActive.Value = true;
return true;
}
protected override void OnDragEnd(DragEndEvent e)
{
PlaylistDragActive.Value = false;
base.OnDragEnd(e);
}
protected override bool IsDraggableAt(Vector2 screenSpacePos) => handle.HandlingDrag;
protected override bool OnHover(HoverEvent e)
{
handle.UpdateHoverState(IsDragged || !PlaylistDragActive.Value);
return base.OnHover(e);
}
protected override void OnHoverLost(HoverLostEvent e) => handle.UpdateHoverState(false);
protected abstract Drawable CreateContent();
public class PlaylistItemHandle : SpriteIcon
{
public bool HandlingDrag { get; private set; }
private bool isHovering;
public PlaylistItemHandle()
{
Icon = FontAwesome.Solid.Bars;
}
protected override bool OnMouseDown(MouseDownEvent e)
{
base.OnMouseDown(e);
HandlingDrag = true;
UpdateHoverState(isHovering);
return false;
}
protected override void OnMouseUp(MouseUpEvent e)
{
base.OnMouseUp(e);
HandlingDrag = false;
UpdateHoverState(isHovering);
}
public void UpdateHoverState(bool hovering)
{
isHovering = hovering;
if (isHovering || HandlingDrag)
this.FadeIn(FADE_DURATION);
else
this.FadeOut(FADE_DURATION);
}
}
}
}