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osu-lazer/osu.Game/Screens/Play/SongProgressGraph.cs
2017-05-08 01:23:51 +03:00

48 lines
1.4 KiB
C#

// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Linq;
using System.Collections.Generic;
using osu.Game.Rulesets.Objects.Types;
using osu.Game.Rulesets.Objects;
namespace osu.Game.Screens.Play
{
public class SongProgressGraph : SquareGraph
{
private IEnumerable<HitObject> objects;
public IEnumerable<HitObject> Objects
{
set
{
objects = value;
const int granularity = 200;
var firstHit = objects.First().StartTime;
var lastHit = (objects.Last() as IHasEndTime)?.EndTime ?? 0;
if (lastHit == 0)
lastHit = objects.Last().StartTime;
var interval = (lastHit - firstHit + 1) / granularity;
var values = new int[granularity];
foreach (var h in objects)
{
IHasEndTime end = h as IHasEndTime;
int startRange = (int)((h.StartTime - firstHit)/ interval);
int endRange = (int)(((end?.EndTime > 0 ? end.EndTime : h.StartTime) - firstHit) / interval);
for (int i = startRange; i <= endRange; i++)
values[i]++;
}
Values = values;
}
}
}
}