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Components
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Fix skin editor component list having uneven padding
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2023-02-03 16:55:51 +09:00 |
Compose
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Remove unused method
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2023-06-07 23:38:06 +02:00 |
Design
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Enable nullability for design screen
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2023-01-14 02:24:48 +03:00 |
GameplayTest
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Add TestingBeatmap activity
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2023-02-12 13:11:42 -08:00 |
Setup
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Apply NRT to SectionsContainer
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2023-06-07 16:32:29 +09:00 |
Timing
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Adjust sizing to allow for timing point information now being longer than before
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2023-03-02 18:57:54 +09:00 |
Verify
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Rename method to be more in line with project naming
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2022-11-30 14:17:49 +09:00 |
BackgroundDimMenuItem.cs
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Use existing strings
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2023-01-15 14:39:34 +03:00 |
BeatmapEditorChangeHandler.cs
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Change the way initial state saving works in EditorChangeHandler to be closer to first change
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2023-02-07 16:22:51 +09:00 |
BindableBeatDivisor.cs
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Use existing next/previous methods (and remove looping behaviour)
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2023-06-08 01:01:29 +09:00 |
BottomBar.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |
ClipboardContent.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
CreateNewDifficultyDialog.cs
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Localise create/save dialog
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2023-01-15 01:50:47 +03:00 |
DeleteDifficultyConfirmationDialog.cs
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make ResetConfirmDialog properly utilise its parent's logic
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2023-03-05 20:57:26 +01:00 |
Editor.cs
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Rename variable and ensure timestamp is updated even when not saving
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2023-06-06 15:11:31 +09:00 |
EditorBeatmap.cs
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Use sane BeatmapInfo for preview time mutation
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2023-01-07 14:23:36 +03:00 |
EditorBeatmapSkin.cs
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Add "Component" prefix to lookup naming
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2022-11-09 17:46:43 +09:00 |
EditorChangeHandler.cs
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Change the way initial state saving works in EditorChangeHandler to be closer to first change
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2023-02-07 16:22:51 +09:00 |
EditorClipboard.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
EditorClock.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |
EditorLoader.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |
EditorRoundedScreenSettings.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |
EditorRoundedScreenSettingsSection.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |
EditorScreen.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |
EditorScreenMode.cs
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Localise part of editor
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2023-01-15 01:50:47 +03:00 |
EditorScreenWithTimeline.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |
EditorSkinProvidingContainer.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |
EditorState.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
EditorTable.cs
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Rename method to be more in line with project naming
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2022-11-30 14:17:49 +09:00 |
HitAnimationsMenuItem.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
IEditorChangeHandler.cs
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Add a basic change handler to the skin editor
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2023-02-03 18:57:50 +09:00 |
LegacyEditorBeatmapPatcher.cs
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Refactor IWorkingBeatmap.Background to GetBackground()
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2023-06-08 16:19:32 +09:00 |
PromptForSaveDialog.cs
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Localise create/save dialog
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2023-01-15 01:50:47 +03:00 |
TransactionalCommitComponent.cs
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Change the way initial state saving works in EditorChangeHandler to be closer to first change
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2023-02-07 16:22:51 +09:00 |
WaveformOpacityMenuItem.cs
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Localise part of editor
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2023-01-15 01:50:47 +03:00 |