1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-17 18:23:00 +08:00
osu-lazer/osu.Game.Rulesets.Osu/UI/ReplayAnalysis/FrameMarkerContainer.cs
2024-09-05 14:28:20 +09:00

21 lines
714 B
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics.Pooling;
using osu.Game.Rulesets.Objects.Pooling;
namespace osu.Game.Rulesets.Osu.UI.ReplayAnalysis
{
public partial class FrameMarkerContainer : PooledDrawableWithLifetimeContainer<AnalysisFrameEntry, AnalysisMarker>
{
private readonly DrawablePool<FrameMarker> pool;
public FrameMarkerContainer()
{
AddInternal(pool = new DrawablePool<FrameMarker>(80));
}
protected override AnalysisMarker GetDrawable(AnalysisFrameEntry entry) => pool.Get(d => d.Apply(entry));
}
}