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h1or4dme8
/
osu-lazer
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osu-lazer
/
osu.Game
/
Skinning
/
Components
History
Bartłomiej Dach
a23d25e0a1
Fix
BeatmapAttributeText
breaking due to enum serialisation woes
2024-05-03 14:27:34 +02:00
..
BeatmapAttributeText.cs
Fix
BeatmapAttributeText
breaking due to enum serialisation woes
2024-05-03 14:27:34 +02:00
BigBlackBox.cs
Rename
ISkinnableDrawable
to
ISerialisableDrawable
2023-02-15 18:37:41 +09:00
BoxElement.cs
Change default value and range of
BoxElement
's corner radius to match other usages
2023-11-15 10:45:01 +09:00
PlayerName.cs
Allow use of skin username/flag/avatar components outside of gameplay
2023-11-23 17:15:03 +09:00
TextElement.cs
Combine localisations for abstract skinnable components into a single file
2023-02-03 16:02:18 +09:00