mirror of
https://github.com/ppy/osu.git
synced 2024-11-18 11:12:57 +08:00
175 lines
6.0 KiB
C#
175 lines
6.0 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using System;
|
|
using osu.Framework.Graphics;
|
|
using osu.Framework.Graphics.Containers;
|
|
using osu.Framework.Input.Bindings;
|
|
using osu.Framework.Input.Events;
|
|
using osu.Game.Rulesets.Catch.Objects.Drawables;
|
|
using osu.Game.Rulesets.Catch.Replays;
|
|
using osu.Game.Rulesets.Judgements;
|
|
using osu.Game.Rulesets.UI;
|
|
using osuTK;
|
|
|
|
namespace osu.Game.Rulesets.Catch.UI
|
|
{
|
|
/// <summary>
|
|
/// The horizontal band at the bottom of the playfield the catcher is moving on.
|
|
/// It holds a <see cref="Catcher"/> as a child and translates input to the catcher movement.
|
|
/// It also holds a combo display that is above the catcher, and judgment results are translated to the catcher and the combo display.
|
|
/// </summary>
|
|
public partial class CatcherArea : Container, IKeyBindingHandler<CatchAction>
|
|
{
|
|
public Catcher Catcher
|
|
{
|
|
get => catcher;
|
|
set => catcherContainer.Child = catcher = value;
|
|
}
|
|
|
|
private readonly Container<Catcher> catcherContainer;
|
|
|
|
private readonly CatchComboDisplay comboDisplay;
|
|
|
|
private readonly CatcherTrailDisplay catcherTrails;
|
|
|
|
private Catcher catcher = null!;
|
|
|
|
/// <summary>
|
|
/// <c>-1</c> when only left button is pressed.
|
|
/// <c>1</c> when only right button is pressed.
|
|
/// <c>0</c> when none or both left and right buttons are pressed.
|
|
/// </summary>
|
|
private int currentDirection;
|
|
|
|
// TODO: support replay rewind
|
|
private bool lastHyperDashState;
|
|
|
|
/// <remarks>
|
|
/// <see cref="Catcher"/> must be set before loading.
|
|
/// </remarks>
|
|
public CatcherArea()
|
|
{
|
|
Size = new Vector2(CatchPlayfield.WIDTH, Catcher.BASE_SIZE);
|
|
Children = new Drawable[]
|
|
{
|
|
catcherContainer = new Container<Catcher> { RelativeSizeAxes = Axes.Both },
|
|
catcherTrails = new CatcherTrailDisplay(),
|
|
comboDisplay = new CatchComboDisplay
|
|
{
|
|
RelativeSizeAxes = Axes.None,
|
|
AutoSizeAxes = Axes.Both,
|
|
Anchor = Anchor.TopLeft,
|
|
Origin = Anchor.Centre,
|
|
Margin = new MarginPadding { Bottom = 350f },
|
|
X = CatchPlayfield.CENTER_X
|
|
}
|
|
};
|
|
}
|
|
|
|
public void OnNewResult(DrawableCatchHitObject hitObject, JudgementResult result)
|
|
{
|
|
Catcher.OnNewResult(hitObject, result);
|
|
comboDisplay.OnNewResult(hitObject, result);
|
|
}
|
|
|
|
public void OnRevertResult(DrawableCatchHitObject hitObject, JudgementResult result)
|
|
{
|
|
comboDisplay.OnRevertResult(hitObject, result);
|
|
Catcher.OnRevertResult(hitObject, result);
|
|
}
|
|
|
|
protected override void Update()
|
|
{
|
|
base.Update();
|
|
|
|
var replayState = (GetContainingInputManager().CurrentState as RulesetInputManagerInputState<CatchAction>)?.LastReplayState as CatchFramedReplayInputHandler.CatchReplayState;
|
|
|
|
SetCatcherPosition(
|
|
replayState?.CatcherX ??
|
|
(float)(Catcher.X + Catcher.Speed * currentDirection * Clock.ElapsedFrameTime));
|
|
}
|
|
|
|
protected override void UpdateAfterChildren()
|
|
{
|
|
base.UpdateAfterChildren();
|
|
|
|
comboDisplay.X = Catcher.X;
|
|
|
|
if (Time.Elapsed <= 0)
|
|
{
|
|
// This is probably a wrong value, but currently the true value is not recorded.
|
|
// Setting `true` will prevent generation of false-positive after-images (with more false-negatives).
|
|
lastHyperDashState = true;
|
|
return;
|
|
}
|
|
|
|
if (!lastHyperDashState && Catcher.HyperDashing)
|
|
displayCatcherTrail(CatcherTrailAnimation.HyperDashAfterImage);
|
|
|
|
if (Catcher.Dashing || Catcher.HyperDashing)
|
|
{
|
|
double generationInterval = Catcher.HyperDashing ? 25 : 50;
|
|
|
|
if (Time.Current - catcherTrails.LastDashTrailTime >= generationInterval)
|
|
displayCatcherTrail(Catcher.HyperDashing ? CatcherTrailAnimation.HyperDashing : CatcherTrailAnimation.Dashing);
|
|
}
|
|
|
|
lastHyperDashState = Catcher.HyperDashing;
|
|
}
|
|
|
|
public void SetCatcherPosition(float x)
|
|
{
|
|
float lastPosition = Catcher.X;
|
|
float newPosition = Math.Clamp(x, 0, CatchPlayfield.WIDTH);
|
|
|
|
Catcher.X = newPosition;
|
|
|
|
if (lastPosition < newPosition)
|
|
Catcher.VisualDirection = Direction.Right;
|
|
else if (lastPosition > newPosition)
|
|
Catcher.VisualDirection = Direction.Left;
|
|
}
|
|
|
|
public bool OnPressed(KeyBindingPressEvent<CatchAction> e)
|
|
{
|
|
switch (e.Action)
|
|
{
|
|
case CatchAction.MoveLeft:
|
|
currentDirection--;
|
|
return true;
|
|
|
|
case CatchAction.MoveRight:
|
|
currentDirection++;
|
|
return true;
|
|
|
|
case CatchAction.Dash:
|
|
Catcher.Dashing = true;
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
public void OnReleased(KeyBindingReleaseEvent<CatchAction> e)
|
|
{
|
|
switch (e.Action)
|
|
{
|
|
case CatchAction.MoveLeft:
|
|
currentDirection++;
|
|
break;
|
|
|
|
case CatchAction.MoveRight:
|
|
currentDirection--;
|
|
break;
|
|
|
|
case CatchAction.Dash:
|
|
Catcher.Dashing = false;
|
|
break;
|
|
}
|
|
}
|
|
|
|
private void displayCatcherTrail(CatcherTrailAnimation animation) => catcherTrails.Add(new CatcherTrailEntry(Time.Current, Catcher.CurrentState, Catcher.X, Catcher.BodyScale, animation));
|
|
}
|
|
}
|