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70 lines
1.9 KiB
C#
70 lines
1.9 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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#nullable disable
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using System;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Input.Events;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Overlays;
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namespace osu.Game.Users.Drawables
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{
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public class UpdateableFlag : ModelBackedDrawable<Country>
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{
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public Country Country
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{
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get => Model;
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set => Model = value;
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}
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/// <summary>
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/// Whether to show a place holder on null country.
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/// </summary>
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public bool ShowPlaceholderOnNull = true;
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/// <summary>
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/// Perform an action in addition to showing the country ranking.
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/// This should be used to perform auxiliary tasks and not as a primary action for clicking a flag (to maintain a consistent UX).
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/// </summary>
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public Action Action;
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public UpdateableFlag(Country country = null)
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{
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Country = country;
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}
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protected override Drawable CreateDrawable(Country country)
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{
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if (country == null && !ShowPlaceholderOnNull)
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return null;
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return new Container
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{
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RelativeSizeAxes = Axes.Both,
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Children = new Drawable[]
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{
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new DrawableFlag(country)
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{
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RelativeSizeAxes = Axes.Both
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},
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new HoverClickSounds()
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}
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};
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}
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[Resolved(canBeNull: true)]
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private RankingsOverlay rankingsOverlay { get; set; }
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protected override bool OnClick(ClickEvent e)
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{
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Action?.Invoke();
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rankingsOverlay?.ShowCountry(Country);
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return true;
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}
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}
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}
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