mirror of
https://github.com/ppy/osu.git
synced 2024-12-30 23:29:51 +08:00
86 lines
2.3 KiB
C#
86 lines
2.3 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
#nullable disable
|
|
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using osu.Framework.Bindables;
|
|
using osu.Framework.Graphics;
|
|
using osu.Framework.Graphics.Containers;
|
|
using osu.Framework.Graphics.UserInterface;
|
|
using osu.Game.Graphics.Containers;
|
|
using osu.Game.Rulesets.Mods;
|
|
using osu.Game.Rulesets.UI;
|
|
using osuTK;
|
|
|
|
namespace osu.Game.Screens.Play.HUD
|
|
{
|
|
/// <summary>
|
|
/// A horizontally wrapping display of mods. For cases where wrapping is not required, use <see cref="ModDisplay"/> instead.
|
|
/// </summary>
|
|
public class ModFlowDisplay : ReverseChildIDFillFlowContainer<ModIcon>, IHasCurrentValue<IReadOnlyList<Mod>>
|
|
{
|
|
private const int fade_duration = 1000;
|
|
|
|
private readonly BindableWithCurrent<IReadOnlyList<Mod>> current = new BindableWithCurrent<IReadOnlyList<Mod>>();
|
|
|
|
public Bindable<IReadOnlyList<Mod>> Current
|
|
{
|
|
get => current.Current;
|
|
set
|
|
{
|
|
if (value == null)
|
|
throw new ArgumentNullException(nameof(value));
|
|
|
|
current.Current = value;
|
|
}
|
|
}
|
|
|
|
private float iconScale = 1;
|
|
|
|
public float IconScale
|
|
{
|
|
get => iconScale;
|
|
set
|
|
{
|
|
iconScale = value;
|
|
updateDisplay();
|
|
}
|
|
}
|
|
|
|
public ModFlowDisplay()
|
|
{
|
|
Direction = FillDirection.Full;
|
|
}
|
|
|
|
protected override void LoadComplete()
|
|
{
|
|
base.LoadComplete();
|
|
|
|
Current.BindValueChanged(_ => updateDisplay(), true);
|
|
|
|
this.FadeInFromZero(fade_duration, Easing.OutQuint);
|
|
}
|
|
|
|
private void updateDisplay()
|
|
{
|
|
Clear();
|
|
|
|
if (current.Value == null) return;
|
|
|
|
Spacing = new Vector2(0, -12 * iconScale);
|
|
|
|
foreach (Mod mod in current.Value)
|
|
{
|
|
Add(new ModIcon(mod)
|
|
{
|
|
Scale = new Vector2(0.6f * iconScale),
|
|
Anchor = Anchor.TopCentre,
|
|
Origin = Anchor.TopCentre,
|
|
});
|
|
}
|
|
}
|
|
}
|
|
}
|