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osu-lazer/osu.Game/Beatmaps/IBeatmapSetInfo.cs
2022-06-17 16:37:17 +09:00

46 lines
1.5 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using osu.Game.Database;
namespace osu.Game.Beatmaps
{
/// <summary>
/// A representation of a collection of beatmap difficulties, generally packaged as an ".osz" archive.
/// </summary>
public interface IBeatmapSetInfo : IHasOnlineID<int>, IEquatable<IBeatmapSetInfo>, IHasNamedFiles
{
/// <summary>
/// The date when this beatmap was imported.
/// </summary>
DateTimeOffset DateAdded { get; }
/// <summary>
/// The best-effort metadata representing this set. In the case metadata differs between contained beatmaps, one is arbitrarily chosen.
/// </summary>
IBeatmapMetadataInfo Metadata { get; }
/// <summary>
/// All beatmaps contained in this set.
/// </summary>
IEnumerable<IBeatmapInfo> Beatmaps { get; }
/// <summary>
/// The maximum star difficulty of all beatmaps in this set.
/// </summary>
double MaxStarDifficulty { get; }
/// <summary>
/// The maximum playable length in milliseconds of all beatmaps in this set.
/// </summary>
double MaxLength { get; }
/// <summary>
/// The maximum BPM of all beatmaps in this set.
/// </summary>
double MaxBPM { get; }
}
}