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osu-lazer/osu.Game/Overlays/Options/Sections/Audio/OffsetOptions.cs
2017-04-22 18:36:36 +02:00

40 lines
1.2 KiB
C#

// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation;
using osu.Framework.Configuration;
using osu.Framework.Graphics;
using osu.Game.Configuration;
using osu.Game.Graphics.UserInterface;
namespace osu.Game.Overlays.Options.Sections.Audio
{
public class OffsetOptions : OptionsSubsection
{
protected override string Header => "Offset Adjustment";
[BackgroundDependencyLoader]
private void load(OsuConfigManager config)
{
Children = new Drawable[]
{
new OptionSlider<double,OffsetSlider>
{
LabelText = "Audio Offset",
Bindable = (BindableDouble)config.GetBindable<double>(OsuConfig.AudioOffset)
},
new OsuButton
{
RelativeSizeAxes = Axes.X,
Text = "Offset wizard"
}
};
}
private class OffsetSlider : OsuSliderBar<double>
{
public override string TooltipText => Current.Value.ToString(@"0ms");
}
}
}