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167 lines
6.6 KiB
C#
167 lines
6.6 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Sprites;
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using osu.Game.Beatmaps;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Screens.Edit.Timing;
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using osuTK;
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namespace osu.Game.Screens.Play.PlayerSettings
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{
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public partial class PlaybackSettings : PlayerSettingsGroup
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{
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private const int padding = 10;
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public readonly Bindable<double> UserPlaybackRate = new BindableDouble(1)
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{
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MinValue = 0.05,
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MaxValue = 2,
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Precision = 0.01,
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};
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private readonly PlayerSliderBar<double> rateSlider;
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private readonly OsuSpriteText multiplierText;
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private readonly BindableBool isPaused = new BindableBool();
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[Resolved]
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private GameplayClockContainer? gameplayClock { get; set; }
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[Resolved]
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private GameplayState? gameplayState { get; set; }
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public PlaybackSettings()
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: base("playback")
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{
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const double seek_amount = 5000;
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const double seek_fast_amount = 10000;
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IconButton play;
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Children = new Drawable[]
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{
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new FillFlowContainer
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{
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Direction = FillDirection.Vertical,
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Spacing = new Vector2(0, padding),
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Children = new Drawable[]
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{
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new FillFlowContainer
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{
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Direction = FillDirection.Horizontal,
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Spacing = new Vector2(5, 0),
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Children = new Drawable[]
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{
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new SeekButton
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Icon = FontAwesome.Solid.FastBackward,
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Action = () => seek(-1, seek_fast_amount),
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},
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new SeekButton
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Icon = FontAwesome.Solid.Backward,
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Action = () => seek(-1, seek_amount),
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},
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play = new IconButton
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Scale = new Vector2(1.4f),
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IconScale = new Vector2(1.4f),
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Icon = FontAwesome.Regular.PlayCircle,
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Action = () =>
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{
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if (gameplayClock != null)
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{
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if (gameplayClock.IsRunning)
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gameplayClock.Stop();
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else
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gameplayClock.Start();
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}
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},
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},
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new SeekButton
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Icon = FontAwesome.Solid.Forward,
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Action = () => seek(1, seek_amount),
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},
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new SeekButton
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Icon = FontAwesome.Solid.FastForward,
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Action = () => seek(1, seek_fast_amount),
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},
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},
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},
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new Container
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{
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Children = new Drawable[]
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{
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rateSlider = new PlayerSliderBar<double>
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{
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LabelText = "Playback speed",
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Current = UserPlaybackRate,
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},
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multiplierText = new OsuSpriteText
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{
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Anchor = Anchor.TopRight,
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Origin = Anchor.TopRight,
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Font = OsuFont.GetFont(weight: FontWeight.Bold),
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Margin = new MarginPadding { Right = 20 },
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}
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},
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},
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},
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},
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};
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isPaused.BindValueChanged(e => play.Icon = !e.NewValue ? FontAwesome.Regular.PauseCircle : FontAwesome.Regular.PlayCircle, true);
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void seek(int direction, double amount)
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{
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double target = Math.Clamp((gameplayClock?.CurrentTime ?? 0) + (direction * amount), 0, gameplayState?.Beatmap.GetLastObjectTime() ?? 0);
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gameplayClock?.Seek(target);
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}
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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rateSlider.Current.BindValueChanged(multiplier => multiplierText.Text = $"{multiplier.NewValue:0.00}x", true);
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if (gameplayClock != null)
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isPaused.BindTarget = gameplayClock.IsPaused;
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}
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private partial class SeekButton : IconButton
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{
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public SeekButton()
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{
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AddInternal(new RepeatingButtonBehaviour(this));
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}
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}
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}
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}
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