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0a6baf670e
- Uses Xamarin.Essentials in osu.Game.PlayerLoader to check battery level - Encapsulated battery checking in the public BatteryManager class so battery level and plugged in status can be accessed and edited in TestPlayerLoader - When checking battery level, catch NotImplementedException thrown by Xamarin.Essentials.Battery on non-mobile platforms - Added visual unit tests for battery notification To mock battery status and level, we had to define a batteryManager object in TestPlayerLoader and add a new function ResetPlayerWithBattery() Co-Authored-By: Marlina José <marlina@umich.edu>
11 lines
852 B
XML
11 lines
852 B
XML
<?xml version="1.0" encoding="utf-8"?>
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<manifest xmlns:android="http://schemas.android.com/apk/res/android" android:versionCode="1" package="sh.ppy.osulazer" android:installLocation="auto" android:versionName="0.1.0">
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<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="29" />
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<uses-permission android:name="android.permission.READ_EXTERNAL_STORAGE" />
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<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
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<uses-permission android:name="android.permission.WAKE_LOCK" />
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<uses-permission android:name="android.permission.READ_FRAME_BUFFER" />
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<uses-permission android:name="android.permission.INTERNET" />
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<uses-permission android:name="android.permission.BATTERY_STATS" />
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<application android:allowBackup="true" android:supportsRtl="true" android:label="osu!" android:icon="@drawable/lazer" />
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</manifest> |