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osu-lazer/osu.Game/Audio/SampleInfo.cs
2017-04-06 12:14:06 +09:00

29 lines
811 B
C#

// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
namespace osu.Game.Audio
{
public class SampleInfo
{
public const string HIT_WHISTLE = @"hitwhistle";
public const string HIT_FINISH = @"hitfinish";
public const string HIT_NORMAL = @"hitnormal";
public const string HIT_CLAP = @"hitclap";
/// <summary>
/// The bank to load the sample from.
/// </summary>
public string Bank;
/// <summary>
/// The name of the sample to load.
/// </summary>
public string Name;
/// <summary>
/// The sample volume.
/// </summary>
public int Volume;
}
}